One of the biggest qol for this game would be the ability to work without focus on the window, because currently it demands to be active all the time, not counting some fullscreen tricks that also doesn't work all the time.
I'll repeat already mentioned bug since desciption wasn't clear enough. When you have multiple bossess to kill within a single prestige (for example 8 vampires), highscore in stats getting updated after first kill, making the record worse (since i kill first vampire lets say at 8:00 and gain 480 score, then it is rewritten to 490, 500 etc with every further kill). Also skills are badly arranged so you have to scroll down a lot even though they all can be palced within a screen or two:) And after last update i got crit branch duplicated in skills (but i dont get actual bonuses twice, just a visual bug) - https://clip2net.com/s/46e51oX
Getting silenced by wind elemental and it only goes off when he finishes his turn rather than on my character's turn. Not sure if this is intended, as usually statuses are removed when target turn is done:)
so, is this intended that after reaching my first prestige layer 2 point, enemies setups are random and their amount vary from 1 to 5, sometimes spawning 1 enemy with 6x the damage / HP?
Second time gray screen happens to me, and it seems it somehow related to Kongregate failing to show you ads (not because Adblock), or something else Kongregate-related. Previous time it got fixed like a day later with me doing nothing for that.
Yup, first game from this author that actually frustrated me at level 7. Which is really not about solving the puzzle but about killing your mouse/hand with absurd spinning speed:)
Started new lab at 30.00B Total Energy (overall). In my current run i've collected 2.10B, and overall value shows 31.96B, which i really don't understand:)
Took the key, opened the padlock. Then TOOK THE KEY AGAIN. In the 3rd room game says i've already picked up the computer parts although i didn't. Seems like i broke game a bit:)
It's the limitation of engine im using, but I will try to figure out how to compensate this. Sorry for inconvenience [UPDATE] Done in 0.4.5 update!