The Admantite Templars are currently useless. They are only effective against slimes/poops, which are already weak to Warriors which you have 10 of. Make Tin Golems weak to Templars; mess around with Titan weaknesses and advantages later, when they are implemented.
Everytime I click on a...profession, it keeps moving around. It wasn't doing that when I started, but everytime I click on one to unlock a hint or buy it, it moves around. Not sure what setting I messed with to cause this.
Hello Nightryderace, you can increase your chance of capturing a monster by having more capture dice as you progress on the game. Once you have a certain amount of it and with the monster catcher, it shouldn't be too hard to capture a monster. Hope that helps! =)
Terrible game. Lacks creativity. "Match 3 and attack" has been done too many times before. Monsters are boring. The first monster I got from the capsule thing does insane damage and there's no point in me attacking with my other monsters. Energy system. But again, lacking creativity is my biggest problem. My starter monster, "Leafasaur", evolved into Sproutasaur. I was excited at first. But Sproutasaur is literally just Leafasaur with a vine on it's shoulders. Wow, how exciting.
An auto-level feature would be cool. Check-mark a box next to a character, set what level you want them to get to, and the game would automatically level them up once you have enough money. Although I'm not sure if there's enough space for that...
Alright, so I closed the game and came back about an hour later. I found I had a bunch more Diamonds than I had when I left, more skill points than when I had left, and my exp is rising extremely quickly (takes only 1 or 2 kills to level up). Before I had left, it was taking forever to level up. I'm not a doctor, but I think there's something wrong there...
Other than the bugs people have mentioned, it's a pretty good game. However, I would like to know how much my equipment sells for and what I get from refining them.
Wonderful job! This is not a horror game, this is a dread game! You really made me feel dread! The best kind of fear! Not some lame, cheesy pop-up and not a bunch of blood and guts everywhere! Absolutely wonderful!
Please provide details of your issue here: http://www.kongregate.com/forums/2064-rise-of-champions/topics/403656-how-to-post-a-bug-so-we-can-fix-it-asap
Man, no matter what you guys make at Berzerk just has ridiculous grinding. You're supposed to reward the player for a good run so that they continue to play and feel rewarded. Not make them do a bunch of runs to get one small measly upgrade that does barely anything for them.
5/5. My only complaints: Shield is WAY too op. Seriously. I thought shields were supposed to be used for defense. Camera needs to be centered on you, not the center of the ring. Boxes usually get thrown behind me and I can't see them because the camera is centered more around enemies and the ring. And finally, the archers and spear throwers never seem to really miss.
One of the best point-and-click games I've ever played. A couple of minigames to keep me interested. And the items to find aren't just a pixel or the color black while in a dark area. 5/5
Thanks! If you have time you could always play our other adventure game. It is in the same vein - but the story is much more light-hearted and colourful.
Seems fun, but didn't really get to play. I beat Fendrel and afterwards, the blacksmith said something about upgrading my weapon, and then I got a message saying I found a pvp match. Unfortunately, I cannot accept, refuse, or disable it. There's an arrow in the background pointing to the blacksmith, but I can't do anything.
Hello Nightryderace, you can increase your chance of capturing a monster by having more capture dice as you progress on the game. Once you have a certain amount of it and with the monster catcher, it shouldn't be too hard to capture a monster. Hope that helps! =)