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Game comments and reviews
Sep. 03, 2014
Is it just a whitescreen for anyone else?
Jun. 15, 2012
Brilliant story, a perfect example of a great point and click adventure!
Jun. 14, 2012
Atropos, you have defeated me. I have thouroughly enjoyed this game, I can't wait to see what you come up with next! Immaculate balancing, innovative design and the very limited amount of enemy recycling is very welcome. 5/5 easily!
May. 25, 2011
This is brilliant! I spent a minute making this. http://notepad.cc/share/KiV5EeVOP2
Jul. 18, 2010
Bit too difficult with a track pad. Fun though. And an original spin on an old idea.
I was expecting this game to be a run-around-lopping-heads-off-zombies type game, but I found myself hiding and running and reserving my weapons a lot. Fantastic story, well balanced and nicely polished. 5/5, definitely.
Jul. 12, 2010
"Where did you come from?" *freeze* I have to admit, it's accurate.
Jul. 11, 2010
Lack of save is indeed ridiculous. 1/5.
Jul. 10, 2010
I got 18 first try... Not to brag or anything ;) Classic game. Safely executed.
Jun. 23, 2010
It won't let me click 'next area' after area 3...
May. 18, 2010
Damn, 11:11 :( I kept reading the comments for hints so I guess I screwed myself there xD
Apr. 26, 2010
Stick a flamethrower on a chunky hull and you're in business
Apr. 18, 2010
How did this get into the top 5?
Apr. 13, 2010
Reminds me of a dog doing a time-old trick: http://www.kongregate.com/games/BryceSummer/walkinator?creature=120397 Not entirely sure I understand how muscles work to be honest.
Dec. 10, 2009
The ending made me shiver. Creepy but kind of sad, too. Brilliant game, loved it.
Sep. 08, 2009
Frustratingly bad AI and no save feature. Such a shame...
Mar. 07, 2009
Fatal wound: Spleen! xD
Feb. 07, 2009
I've had hits to the g'nads more enjoyable than this.
gave up on level 27 :( Love it, but I agree with ZioFaust
Jan. 24, 2009
To everyone commenting on physics: You control the thing inside the ball, and not the ball itself!- The physics are different to other games because not many other games work with this principle. In short: The physics are accurate, they're not meant to be easily controlled.
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