Damn, they had some pretty creative Executioners back then... and floating Isles... and floating Arrows without Archers that have an astounding Accuracy-rate. Mediaeval Times were so much better than now.
Hey, two Things your Game has in common with Mystic Quest Legend: Every single Partyname and great Music!
Loved it.. now if you excuse me, i have to crawl deeper into the Dungeon.
it should also be noted that all african elephants with guns attached to their bugs have different colors and glow, so that they can distinguish another and africa is nothing more than a land with highly alternating landscapes that are filled with doors leading to some other area of the land and different colored creatures, that bounce around platforms all day. this game is logically AND geographical absolutly correct. learn about our world while playing. genious!
Its good and easy to play - but also very easy to beat. Just stacked everything in Dex and Strength and nothing at all could kill me. That was disappointing, otherwise i enjoyed to play it.
that was a huge amount of fun. i loved the interactive style and it was never unfair or impossible - sometimes a little easy, but overall a pretty fair and sometimes challenging game. loved it, 5/5
first it seemed to be a nice game, but after a while the lag got so horrendous, it got virtually unplayable. the finger jumped to where he wanted to and i couldnt attack the enemys effectively. second, all the clicking kills your hand off.. thats not fun at all. it would help to add more utility, that takes some of the clicking of your shoulders - it would be more comfortable in the later levels to manage some things going on instead of clicking the screen like a maniac.
3/5
incredible boring... the soundloop is annoying and the gameplay slow. why have 2 different kinds of enemys if they're so slow that you kill 'em before they can do anything? nah, this could be better. way better.
its okay, i guess. but its frustrating. those ninja-thingies are annoying. they run like hell and slaughter your wall down in a few seconds. WITH KNIVES. needs some balancing - maybe i take another look after that. =/
the mousedragging needs serious revision. in critical moments its just imprecise and unreliable. also, it gets very confusing at the ~5min mark. the screen could be a bit wider, too - especially the upper and downer half, there way shorter than left and right. its a fun little game, but after a little bit of revisiting it, it could be way better.
the game is next to impossible to finish. tons and tons stuff coming at you, you cant really avoid the snowballs, the lag is indescribable and before this game f**s up my ram i let the hard-badge be. bad.