Search for your favorite games...
Game comments and reviews
May. 08, 2018
The new 3D perspective makes the game insanely laggy for me, granted my setup is pretty shitty, but I'd still love to enjoy your games, with this perspective I won't be able to tho.
Sep. 21, 2017
Combat is sadly really tideous, I get that this is only a "demo" but instead of focusing on making the fights themselves interesting with a pronounced strengths and weaknesses system (Classes, Elements), you instead tried to make it flashy and short lived using quick time events, while good in theory it gets old reeeeal quick. For a better combat system in a flash RPG take a look at the Epic Battle Fantasy series here on Kongregate. Interesting story tho and despite my harsh words you are still one of the best Flash Game developers out there, keep it up!
Apr. 13, 2016
Seems like you donยดt want players to progress past hobby level 35, I mean 33 days, damn xD
Mar. 30, 2016
Log on, check the time needed for the next hobby level, see itยดs 4 days, buy every girl a car because why not?, log off At the moment there isnยดt realรถy much to do anymore and that is kinda sad, as I really like this game :c
Feb. 26, 2016
The game is really fun to play, untils omeone connects to the server who bought a helmet or superior weaponry. P2W ruined this proimising title
Feb. 16, 2016
What about the idea that, if you work in a job that requires certain stats to unlock you get a boost towards leveling up the hooby that were intially required?
Jan. 24, 2016
Also, all in all i really loved the game, the art Style is awesome and the visible development in character design really stands out. Furthermore i really love that I finally see a CCG on Kongregate that is not energy based. You rock dev! (y)
Developer Reply
Thank you!
One minor grammar issue, in the victory screen you wrote "total lost time" but it should be "total times lost" or something... hope im not to nitpicky but you said you welcomed criticism :x
Thank you! I am not a native speaker, so this kind of information really helps me a lot!
Mar. 31, 2015
This April fools is awesome, way to go dev :D
Mar. 20, 2015
Is there a way to "transmit" your save files to the steam version? it would be sad to loose all my progress, especially if i have to pay for it xD
Mar. 17, 2015
The new Update witch focusing on trap Tiers with gem levels seems to be a fairly big nerf, now i need to spend 105 out of my total 251 gems to unlock tier 4 on the bolt trap, leaving me with not enough recources to unlock all the other trap Tiers. This forces me to carefully think about which trap to use & upgrade each stage, then to return to the loadout screen, reset gem levels, start the level again and hope it works as i imagined, if not i have to do it all over again. This is an unnecessary and annoying waste of time. Congratulations for making it on Steam though, this is, after all, still an awesome game :)
Thank you. We're trying hard to balance it. Your feedback has been duly noted.
Aug. 27, 2014
On Very Hard the game gets really frustrating in later levels, as winning a level only depends on how snails and stones (or gems) spawn
Jan. 11, 2014
This game has a really nice artwork
Sep. 26, 2013
The game is too easy, i could complete the 3rd boss before I unlocked any challenges in his row
Congratulations! You are a very experienced gamer :)
May. 30, 2013
We need a way to force vote players into automatic mode
May. 22, 2013
iยดll stick with N+ until these controls are improved
May. 09, 2013
Dat Dooty Launcher :D
Nov. 28, 2012
Way too easy ._.
Nov. 17, 2012
A level editor would be nice :)
Jul. 04, 2012
i fund a bug, if you press p (for pause) while being on a rampage the rampage ends after a while
Log in to access your games, badges, and more. Create an account to track your progress, earn badges, and join the community.
Use at least 10 characters with a mix of uppercase, lowercase, & numbers
Please check your email to verify your account. You'll need to verify your email before logging in.