Nikomania's Comments

Game comments and reviews

AntiVillain (-OneShot-)

Jun. 01, 2017

1

bah failed. Tried 3 times during "training" to do RockThrow ..way too hard to click at the right time ...guitarhero on expert is easier :D

Kongregate pets aren't "COLD" anything if you get 5 days achievements, but it's "Called" shiny if that's what you mean :)

Vector Stunt

Apr. 21, 2016

2

Sweet game, scary part is that its addictive hehe. (Needed some obstacles in the game though - pitfalls/spikes or smt to slow you down / removing some of your score perhaps). But nonetheless I like it ^^

Crush Crush

Apr. 13, 2016

2

Seems like my game made a "full reset" since last i visited..havent cleared cookies/browser or anything? What gives? Hope its fixable since it took forever to get where I were :S

Crush Crush

Feb. 14, 2016

1

---Feedback/Idea--- Perhaps you should add how close you are to achieve your achievements, like "Reach Friendzone with X (230/1250 hearts)". It'll make it easier to see your progress towards that certain Achievement :)

Developer Reply

Yes! We're planning to add trackers/progress on your achievements like that :D

Crush Crush

Feb. 12, 2016

8

--Hope You'll Read My Feedback--- 1. Gifts/Dates should cost 50% of what they do in order to be affordable. 2. Hobbies(/skills) shouldnt end up taking that much time, few people want to play a game when leveling a skill just up one point takes 12min 3. Hopefully you'll add equipment in the store to get multipliers in hearts or faster work. 4. Make more achievements (perhaps with money awards) 5. Make the game more "open" instead of forcing the players to take only one path (let the player *guess* the best gift instead perhaps by reading her stats instead of saying *Buy this now!*) 6. I like the game, it got potential, hopefully you'll read this and take some to heart ^^ Vote up if you agree with me, thanks!

Developer Reply

Thanks for the feedback! In order: 1. We're playing around with the numbers but they'll make more sense once we have all the other features in there, like you mentioned multipliers etc 2. Same dealio, we need to rejig a lot of the other balancing and this is part of that 3. That's coming!! 4. There are lots of money awards but if you have specific suggestions for ones we don't have in there we'd love to hear them! 5. It'll be linear at the start but more and more paths will open up as we update features/content (add in more girls) 6. Your feedback means a lot to us!! We are reading through everyone's comments and adding stuff to our feature lists ^_^

Crush The Castle 2

Jan. 27, 2016

1

Fun game, not only to complete but to play other peoples fantastic ideas of castles... Tried my own: http://www.kongregate.com/games/ArmorGames/crush-the-castle-2?castle=904898 Ofc not as epic as some of the others out there! ^^

Decision 2

Jan. 22, 2016

4

Love how you can clear an area before defending, placing 50+ mines and then start the defend knowing you can relax :D

The Money Makers

Oct. 02, 2015

-1

never mind found it...

The Money Makers

Oct. 02, 2015

0

so..err...is there a mute button? kinda getting a bit tired of the same melody running in the background. Maybe more tracks as a possiblity or a mute-button ? Please

Clicker Heroes

Sep. 16, 2015

2

The jump from "Frostleaf" to "Dread knight" seems vast! Shouldnt there be a hero between or something, feels like the entire game suddenly slows to snail-speed from there...

Clickilization

Mar. 01, 2015

1

Fun game, took a couple of hours but then done. Maybe a bigger world with more conquerable zones and perhaps zones that "fight back" somehow ^^

One and One Story

Jun. 03, 2014

3

Nice game, left me with a happy feeling hehe

Sandbox Hero

May. 31, 2014

5

Still waiting for that "Developer Leveling" - "coming soon" is apparently mroe than 6months.....!

Sandbox Hero

Apr. 07, 2014

6

So when is "coming soon" in Developer leveling? (and sure hope you get for past made levels to compensate at least) - also curious if the rating or the number of plays alter the xp (or both). Kinda hope its both since people would just create crappy maps in order to lvl fast :S

Sandbox Hero

Mar. 19, 2014

20

Things to improve the game if possible : 1) Keys + Doors - Would make Quest-maps better 2) Able to resize feature-object = larger monsters+trees etc (would make cool "bosses" in game + perhaps making them at least lvl +2) 3) More NPCs - Would make it more fun than just the 3-4 you got to play with 4) Different colour Lines/Rollercoaster-Tracks 5) Daily Rewards for playing X maps so that Gems are actually possible to get 6) Altering your own character - skin-colour/gender etc 7) Adding Slides (blocks that are cut in half diagonally to make a slope for a player du slide down on) 8) Sound-effects - maybe an invisible trigger so you can play some sound-effects and make the game more alive 9) A subscribe option - if you like a certain creator of maps in the game, you get a message when said person publish a new map 10) Multi-player option - Either battle-mode where you can fight, Race-mode where first at finish win or co-op (Vote + if you agree)

RPG Shooter: Starwish

Mar. 19, 2014

1

Awesome game, started playing and couldnt stop before i finished..its now 05:15 in the morning and dont regret it! Just perfect storyline and loved the multiple endings..maybe there should've been multiple ansers/conversation-options in the cafe but else..loved it..Voted on Tessa ending as the best afte rI tried them all .. just Excellent! 5/5

Sandbox Hero

Mar. 16, 2014

0

Just created a game for those who like a challenge "Dr. Nikomania lvl. 1-8" Come and try it, not for the player who gives up easily though! *Now with minor bug-fixes*

Sandbox Hero

Mar. 15, 2014

-1

Just created a game for those who like a challenge "Dr. Nikomania lvl. 1-8" Come and try it, not for the player who gives up easily though!

Infectonator 2

Jun. 20, 2013

0

Can't help but liking this game :D