Artificial Speedbrake with each new level, just to keep u playing longer. in other words: the beginning of each level is more expensive then the one before, but there is no different unit. it just costs more
Yes, I understand your point, consider that each level introduce a new kind of ant and I made these price changes to keep the game balanced.
Initially, I've implemented the classic exponential growth prices, but an ant colony with only a few thousand of units is not fun, so I changed to linear prices.
Gemacht von Geldgeilen Idioten für Geldscheißende Kinder reicher Eltern.
Gäbe es 0/5, ihr hättet sie erreicht.
Perfekt für den Playstore, aber nicht vergessen noch alle 2 Sekunden Werbung einblenden zu lassen. Sonst könnte es noch jemandem Spass machen
another money making game on kongregate. its like the smartphones, or better the google playstore is trying to take over the world. GIVE ME MONEY FOR SH ITGAMES that noone wants to play!!!!! anyone who is starting that game is fuc ked from the moment he is thinking that he is playing a "game". the only thing u do is paying a lot of real money to some idiots, calling them self a programmer. STOP THAT FU CK NOW! its up to u guys. please think before u buy ur skills
dear gamecreator. do u really think anyone will pay u money for playing this? plaese make ur upload look like a game, give it ome upgrades and stuff, make it funny! and then,.... think about selling tokens in playstore... -.-
Yes, I understand your point, consider that each level introduce a new kind of ant and I made these price changes to keep the game balanced. Initially, I've implemented the classic exponential growth prices, but an ant colony with only a few thousand of units is not fun, so I changed to linear prices.