Guys, according to their Newgrounds page, the music is by a professional company called Symphony of Specters, though you can PM the DifferenceGames developers with your email if you would like a copy.
Also, whoever this 'Dim' is that keeps making puzzle levels that partially rely on luck, please stop. You are as stupid as your username. Unlike the previous games, I did not have any fun here and didn't even finish the third land due to the tedium of replaying the same level over and over. Remove all the stupid luck-based levels, PLEASE.
Officially releasing levels that are based entirely on luck is unfair, boring, tedious and makes the game unplayable. So far I've counted two in the first land alone. On the plus side, this edition doesn't lag on my laptop for some reason. I guess you programmed it better in exchange for crap levels.
....If the robots never target you, how did the last people defending get killed? And with mechs like this, how did they not stop the invasion? Were they all just utterly terrible shots?
So I guess we'll just ignore the fact you stole the music from the Legend of Zelda, that the introduction scrolls way too fast for normal people to read, and that all the comments noting your homophobia get mysteriously downvoted... Besides that, I guess it's a stable game?
The Lost Woods theme is really starting to get on my effing nerves though.
While listening to some pretty decent soundtrack, I saw the words 'eaten by a Grue' and on a reflex action hit the 5 star button. Then I actually played the game. 48 hours? You, sir, are a God.
Found a very strange bug - my archer shot a 10 damage fireball instead of firing a 7 damage arrow, thereby instantly killing an enemy instead of wounding him. o_o