Dexter, you need to use a rush squad (units that move quickly and respawn quickly) and equip some of them with thunder stones to take care of the adds. You also need to use the attack increase buff at all times. This will make it so the colossus gets stuck in one spot hitting the flood of rush units, and whoever you put the thunder stones on will annihilate his buddies. Remember that even when your units get one shotted, they deliver an attack.
I've lost several games where the Archmage had 1 HP left, and I don't have the Photo Finish badge....what's more interesting, is that I distinctly remember it popping up the first time it happened!
You can get an achievement only one time. If you have got the achievement and it is not listing in achievement screen, it may be problem. I will also check it out. I will sure update it, if this bug is there in the game.
Insane difficulty setting would be nice. I WANT to see the AI kill me using two lightning bolts and an Armageddon when I think I am sitting pretty. I WANT the AI to place invincible phoenixes at exactly the right moment and KEEP them invincible. I WANT to see it actively blocking my goblin Saboteurs BEFORE it loses all it's best cards. I WANT the AI to KILL my Ancient Horror instead of my Elf Hermit! I know you can do this kind of AI. Make it difficult, we can handle it!
I like the Vampiric Cloud. Has the potential to be dangerous if you keep it fed, but it doesn't support any unstoppable strategies that I can think of right off the bat.
You are right. I want to give a new fantastic card each day. If a user suggest a good card, and It get good support (I mean (+)) I would prefer that card. Otherwise I will think a good card, and just put it. I would also like to show the name of user (suggested by: -----) If he PM me and permits me for it.
I agree with the Chrono Engine thing. Need to make it so skip turn skips all phases. Otherwise the Chrono Engines have a snowball effect that becomes unbeatable really quickly.
Goblin Saboteurs aren't imbalanced unless you couple them with spells that wipe the enemy's creatures from the board. When packing these spells, I find that I can beat the Archmage while using practically no strategy whatsoever other than lining the board with sabos and nuking the creatures on the other side. I think adding something on Saboteurs that weakens your spells' power could make it a little more fair.
You can get an achievement only one time. If you have got the achievement and it is not listing in achievement screen, it may be problem. I will also check it out. I will sure update it, if this bug is there in the game.