It seemed to be a fine little strategy game when, of course, I run into rampant and obvious hacking. There's not much point in developing a fleet when a hacker destroys it with a few minutes of program adjustments.
Lots of great improvements in a few days. Fine detail: lasers don't seem to be effective in upper levels. Power drain is too high to use against massed/boss level enemies. There needs to be some reason to use lasers like range/sniping vs blasters.
The save bug seems to be fixed. Thanks. I like the extended version. Even with all the settings at "3" it's really tough to even get into the mid levels. The warp jumps that skip levels are fun too. Great job.
heartbreaking, ive learned saves are based on the URL... i notice i lost all my facebook likes for this page too. had over 100, and now they all reset, as if the url to this game changed. im adding an import / export save feature tonight
tonights update will rebalance not only lasers, but missile fire times. and the big one will be totally revamped pilot mode controls :)