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Game comments and reviews
Jan. 27, 2015
Ok.. I believe you that the highest level is always the best for gold gain... But it would STILL be cool to see how much gold per second you are gaining. Thanks again TapTap!
Jan. 26, 2015
Hey TapTap.... Any chance of getting a Gold Per Second added to the top left with Click and DPS? So we can see which floor is giving the best gold return when we're slowed down?
Developer Reply
Hi there, gold is tied to health so you'll always make more on higher levels because there's less time waiting for monsters to spawn!
Sep. 21, 2014
Can no longer equip any items since the update?
Aug. 15, 2013
Fun stuff. Love the 10 ssec health timer. Great work overall. Still learning the system
Thanks! Glad you like it.
Mar. 07, 2013
I am really enjoying my Archer build character, but I have one complaint. I'd really like to see a range weapon option that offers +attack and +crit for the blacksmithing bonuses. That is one area where melee gets a significant advantage and overpowers melee in relation to range. Fantastic game. True fun for one who can only actively play in 10-15 minute stretches at a time but can leave it running for hours. Well done, indeed. What happened to Kong's tip jar?
Feb. 28, 2013
Fantastic game so far. Loving it. VEry well done, CritGame! My suggestions for future improvements: Ability to buy a respec of AP in the store Ability to save gear 'sets' to allow you to switch from STR gear to Luck gear, etc. Like other have suggested, more stats. DPS, Exp/hour, etc. to help people determine what equpment is benefiting them the most. Awesome job on the game. Very well coded. ~Nunz
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