Hello, yes, underground, can I have food, astro food, esc pod, I want to leave, yes. There, I saved you half an hour of trying to figure out the game's horrible context points.
Hi there,
It's not new, so not sure what you mean by 'finally', but ignorance is bliss. Game has been around since beginning of 2015, and was among the first 'real' multiplayer idle games. As for innovative, even after this long there are still several features that other idle games do not yet have. -Ray
Turn off all the sounds from the main Options menu. Load up the game, all sounds are back on. Find Options menu in game, and Quit Game isn't an option yet. What kind of garbage is this?
The catch-up tool was hidden for this new build with badges - if you still need to use it, DM me and I can let you know how to access it. Noted about that one SFX, thanks.
Horrible, barely playable garbage. Mute button only occasionally works and doesn't mute all sounds, buttons on screen randomly choose if they're going to register.
If you want to gate content, make it so items aren't able to be found until needed. I know the hammer is going to be used to knock down the wall, but telling me I can't do it and then making me come back 10 minutes later and it works is lazy game making.
Why the hell does this 5 minute long pixel storybook require a Unity installation??? There is almost no content except for one room that slightly changes, a pointlessly movable character, and giant blocks of text. Completely overdone.
I come to check out the BotD, install Unity on my new computer, still get a blank white screen. Then I see I've played this before and have- Best so far: 51. I'll just come back tomorrow.
Hi there, It's not new, so not sure what you mean by 'finally', but ignorance is bliss. Game has been around since beginning of 2015, and was among the first 'real' multiplayer idle games. As for innovative, even after this long there are still several features that other idle games do not yet have. -Ray