Have you thought about growing this into more of an Idle style game. With the observatory having a research option to create a new game+ type of thing. I know it has been done to death, but I'd really enjoy an iterative version of this game.
I've thought about it, but the simulation really doesn't work well for offline progress. Also, people told me with the prequel that they'd rather not see this game turned into an idle.
The auto feature kind of kills the game for me. I mean 5x speed and auto and the game just plays itself. It turns into me just watching a boring repetitive cartoon.
the zoom forward after cleared screen is irritating as heck! What an obnoxious thing to zoom past all of the useful drops just earned. That "fast forward" stuff should be optional or removed entirely.
This creeper seems to be a bit buggy. Some of the game play seems to be less than straight forward. But I'm still stoked that there is another creeper to kill!
I cannot seem to get the flash bomb to work with the thief. All other powers work. But flash bomb does not seem to trigger in any of the different circumstances I've tried.
Please make this game more playable. Weird freezes when you hit enemies. Unintelligible commands, completely irritating "tutorial" levels? I mean really. Do you need to disable jump until you tell me to do it? Let's get this show on the road already.
Not a very interesting game.... Really see everything there is in the first run. Nothing much changes other than how often you get interrupted from performing the same repetitive task. Maybe add another level of game play? Stunts, or guns or something.
I was interested in actually purchasing flux for use in game but the prices are insane! If they were to come down drastically I'd love to shell out some money to the developers. But currently the benefits in game are not worth the real-world cost.
I've thought about it, but the simulation really doesn't work well for offline progress. Also, people told me with the prequel that they'd rather not see this game turned into an idle.