Played a team of 6 emerald dragons (total 60|36) and three super-growthed life spirits (total 67|67) against grav. elemental. Anyone guess what happened? Yep. Gravity shield. Didn't see that one coming. :(
bubblemasta made a complete guide that has everything about amorphous+ Glitches, how to get all the awards, rewards, full bestiary, gloople location, how to kill them,strategies for difficult things like how to find queen and razor queen, aquire the 15 deaths, and how to survive 10 mins. In bounty run at http://www.amorphousguide.com/ if you have any questions, suggestions, or feedback, shout him. *THERE'S A CHAT BOX!* keep this message alive!!!!!!
A very clever game. I would prefer perhaps more variation in levels (enemies, terrain...) and also more petals to collect as the game commences and perhaps ways to lose them. Basically a bit more interest and this could be cool.
don't kill second boss (the one on the far left about two thirds down) and then quit without saving. Boss disappears forever but quest isn't finished. I guess make sure you save or complete quest first? Good game but there are still some saving issues.
one idea... the game clearly stores, or at least calculates statistics as you play each nest/ bounty. What about a Stats page where it could log things, so you could see how close you are to getting awards or could stack up impressive kill numbers after having done a award (e.g. I don't know how many greys/ horrors I have killed)? Maybe Amorphous ++
All I can say is... love this game. Epic blob-killing fun. I say fun, I mean... epic fun. Yeah. And the awards are truly genius and brilliant and great. Thanks Caleb Rhodes.
Not a fluke (bt I didn't expect it to work)::
||R|2,2,34,0||156,190,105.5,66,21,188,p,255,238,255,5,342,157,117,29,97,47,p,0,116,76,39,514,103,100,203,227,166,p,172,223,178,50,422,359,145,226,80,152,p,153,0,0,3|95.1|206.3|146|308||
Two suggestions. When you kill a dragon at the end, it could make a difference if it is nasty or nice, or whether it lives in town or not. (e.g. nice town dragon, killed = treachery by hero, nice out of town dragon killed = headstrong hero, hunter...) At the start you could click the book and it could show you all of the pages/ notes from the Magus which you have unlocked, including hero endings, because it lists the unlocked breath powers, behaviours... etc when you click new elder, but you can't view your unlocked hero endings. Also, perhaps at the end of the 'saga' a combined list of the notes for that particular dragon could be shown. I know this is quite a lot but the game felt great, but lacking in my opinion a few things. 5/5 despite this though. :)