There a point to having extra dragons? I feel like there's too much open slot and not much you can do with the extra dragons. Perhaps being able to trade them off for parts or sell them off.
Although the beginning of the game was misleading if one decides to stay and keep on playing we are rewarded with some pleasing story, art, and music. I'm not sure what it is, but the game made me feel nostalgic and relaxed and at some point into the game I started looking forward for the adventurer to be back home just to see how the story unfolds. This kind of story telling creates a bond with the player, and the characters. Well done with it and hopefully you keep on polishing this type of game designing.
I find the ghost form after dying to be useless, and annoying. I like the idea of being able to use paragons to speed up hatch time, but I'm also interested in being able to hatch more than one egg at a time. More storage space for the monsters, and being able to bring more than one partner monster with you would be great too. Oh and a button for organizing your items. Had some extra creds on me so used it to get the infinite weight limit, but my inventory is just so mixed up that I don't even know what to do with it. I just have way too many items.
The 30 second cd for scroll of healing feels a bit too long for an item that can be farmed over time. I have a whole bunch of them and the only time I really use them is during raids, but they barely help. Could mean that my troops aren't strong enough over all, or the cd needs to be reworked. When it used to be shorter I was able to beat the third raid room.
If you keep playing through the levels after you beat the game, and if the bunnies keep giving you items after getting them out of the chests you'll be able to equip more than 8 items.
Being able to choose between mouse or keyboard functions at any given time is an important part of the gameplay. The only time I was able to choose between those two functions was when I first started playing it. Might want to add that option in.
is there anything above hellstone lvl # ? or is that the end of all stones? lol I used to think that once it reached unobtanium the creator ran out of ideas, but I kept going and it got hillarious, until I hit hellstone which is probably the true ending.
The guy before Kant gave me a hard time haha...Arbiter's arguments were also tricky. Philo class didn't prepare me well enough for this nyahahaha. Very fun interesting game.