gnikdoolb NOW THAT A WASTE OF POINTS JEJE hey a got a question if anybody now it please answer me well i was using my strategy when 1 of my soldiers get shoot...well ok i send my medic to heal him and an idea pass on my mind..the game end when the germans pass your line well i try to do the same against the germans with my medic and.....surprise surprise my medic dissapeard please if anybody now tell me
hello everybody...hey MRPUDPUD i suggest you to evite create sandbags because if a grenade hit it close it will blow up so if you like it create trenches they are better but keep them away from the enemy lines or use my strategy and create it
Mechalo sorry if i dont answer you before i survive the 150 waves because my soldiers whit the driver and i had no problem and is not bad tactic but dont forget to have your back defense whit m1 in your line
ok try it and tell me if you like it.....first order and officer and a signaler then equip your 4 soldiers with shotguns and when the way is clear send them in to the enemy line and keep them there then order a engineer and create a cammet and a radar and last thing call a medic...try it its works for me i resist 150 waves when a bomb explode on 3 of my soldier and then i pissed of and i turn of my computer..jeje
PANKAKES the m3 at gun will fire but the explosion blast is lower than the mortar so is better to call 2 mortars because they fire faster and them explosion blast is bigger
HEY EVERYBODY i call a officer and....surprise..."rifle 50 exp 40 morale 97" amaizing and when he kill another 10 soldiers (including a mortar a driver and a officer) his range turns color silver
Halleqra...the cammet is a waste of tactical points because it function is that the soldiers under the cammet dont count on your total of soldiers thats all it can be neutralized by a german soldier (i think the soldier of the 1 ss) and if a grenade explodes near the cammet it will be destroyed and i dont think that you will like to see your 5 tactical points blowing up for a stupid kraut grenade jeje
well at least the officers were able to put more weapons and that the medics at least shoot the pistol and i suggest have halftracks and tigers ...... a suggestion for those new players of mud as blood 2 Be sure to start playing having an open field,about 18 and 30 of rifle and moral, arming its soldiers with M1 Garand and do not call flametrowers or bazooka
but men the medics in ww2 was armed with rifles and they was field medics they take the hurt soldier to a trench and when they was clear they will start to help the soldier and french soldiers in ww2 were the soldiers of more morale and pasion when fighting cause when they get involved on the war they get invaded by germans in them on country
and there is something that i sugest to be in the game *when a engineer kill a soldier (a german pioneer) can pick up his MP40 or a soldier can pick up another soldier gun
*build towers for snipers and gunners
*more vehicles(halftracks and shermans,etc)
*and low cost of tactical points for vehicles and some guns and soldiers
what a good game men but there are problems whit it
1*the medics dont fight
2*when a french soldier get shot it wont fire anymore
3*the machine gunners and the jeeps take an HOUR to fire