Hmm, I'm not seeing this happening and not quite sure if I intepreted 'hit by any mobs' correctly. If you don't mind including some details, you could message me a screenshot or file a bug report with attached screenshot or a detail of your warrior's stats, when this occured, if the enemy moves at all but deals no damage, or if the enemy moves and the damage numbers appear, but your characters' HP remains the same. It might occur if your defense is too high but the damage numbers should always still indicate damage (unless you hid it in the options) and the enemy should still move and attack :O It would help to know your HP regen, max HP, defense and as compared to the enemy damage to see if this is a bug or just your character being Overpowered :)
Hi,unfortunately this is not under mine or Unity's control. However, there are currently two workarounds: 1) Leave the window visible in a small part of your screen so it runs at full FPS OR 2) Go to settings and tick "Auto Pause", which will give you offline progress while the browser tab is unfocused.
I am currently revamping the offline progress feature and implementing a new 'Time Capsules' feature which hopefully will make offline progress more interesting and meaningful. Thanks for understanding.
Hmm, I'm not seeing this happening and not quite sure if I intepreted 'hit by any mobs' correctly. If you don't mind including some details, you could message me a screenshot or file a bug report with attached screenshot or a detail of your warrior's stats, when this occured, if the enemy moves at all but deals no damage, or if the enemy moves and the damage numbers appear, but your characters' HP remains the same. It might occur if your defense is too high but the damage numbers should always still indicate damage (unless you hid it in the options) and the enemy should still move and attack :O It would help to know your HP regen, max HP, defense and as compared to the enemy damage to see if this is a bug or just your character being Overpowered :)