Octyldodecanol's Comments

Game comments and reviews

World Idle

Sep. 01, 2015

-2

I can't handle the medicine. People get older, need SO much more food, starve, and it throws me back a few decades. :O

Tap Heroes

Apr. 10, 2015

7

I want a list to choose the level / stage from for farming gold. Much easier than clicking 50 times back to a low level...

Hook

Oct. 19, 2014

-1

nice puzzle! too easy though. and i saw it coming that at one level TIMING is another component and then i didn't like it anymore x(

Record Shop Tycoon 2

Jul. 28, 2014

-1

i built my store wrong and there is no undo butto :( and how can i turn objects to another direction?

Theme Hotel

Jul. 27, 2014

0

more upgrades for each room(type)! better washing machines, faster internet access, more games in the arcade, room service, bigger TV in the rooms, ...

Galaxy Online

May. 21, 2014

6

chatbox is buggy: increased the size (+) of it by one, then went to fullscreen and now it's cut off at the bottom.

Galaxy Online

Dec. 17, 2013

-1

I can't enter names for my designed ships and i can't click on the building hidden behind my civic center. :(

Elements

Oct. 21, 2013

-5

how about balancing the pvp? opponent's score is four times higher than mine

8

select only a few things each time you recycle, keep time below 5min, speed it up for free, repeat.

Elements

Feb. 12, 2013

-5

match the enemys score for PvP plz

Elements

Feb. 12, 2013

-6

would be good to be able to save diffrent decks

ShellShock Live 2

Jan. 05, 2013

19

team balancing?? level 33, 40 and 50 vs level 10, 8, and 1? ragequit in first round...

Galaxy Life

Jan. 05, 2013

1

too many loading problems, really annoying. often gets stuck at 5% or 90% ...

Galaxy Life

Jan. 03, 2013

-4

i wanna have an overview over all my workers. planet 1: 1 worker finish in 1:34:12, 3 idle workers. planet 2: ...

ShellShock Live 2

Jan. 03, 2013

0

5/6 nice! "room is full." that's so .... argh! why does the room show then anyway?!

ShellShock Live 2

Dec. 29, 2012

2

playground (high mountain) is hiding the countdown, weapon description with damage per shot needed, option for friendly fire would be good (maybe even double damage to teammates), how about maps where you can leave on the left side and enter on the right? flying packages adding double damage or larger explosion radius were cool!