Ognik's Comments

Game comments and reviews

I like it but definitely needs some sort of a sandbox mode where you can play without the story, many people won't come around for the updates if there's nothing to do.

Ant Art Tycoon

Oct. 01, 2019

7

The game itself is pretty fun but it desperately needs more ways to either switch off, get rid of or upgrade lower tier ants.

Stop the Darkness

Oct. 06, 2018

-1

I must say I didn't quite enjoy the standard game very much but the expanded one is loads of fun!

Balls vs Zombies

Mar. 23, 2018

0

If this game was a drink it would be a glass of room temperature tap water.

It's Just TIC TAC TOE

Feb. 11, 2018

1

I came to kill a few minutes as I wait for my plane, I got 1000x times more than I expected, G freaking G man, this is amazing

Black Navy War

Oct. 18, 2017

3

Published Sep. 25 2017, meanwhile the sequel to this Jul. 21 2010. yeah, I'm gonna call bs on that one

Castle Woodwarf

Sep. 25, 2017

4

I really like the game, managed to win at first run though admittedly not with a stellar time, made a better score with the next one. Problem is that the game has very little replayability. Hope to see more content!

Developer Reply

THANKS!!! Will do sequel next year hopefully!

Space Company

Jun. 04, 2017

1

Needs more research, also a separate slider for buildings and upgrades :)

Clicker Fred

Apr. 24, 2017

3

The reset is not worth it. You lose all the bonuses you got from chests which effectively puts you miles behind instead of giving you a solid footing for a better run. Too bad, it was getting fun.

M13n: Miniaturization

Mar. 23, 2017

5

Minimalistic, fun, not for very long though.

Roguathia

Feb. 19, 2017

17

Defenitely needs better explanation on nearly everything. I have no idea if blessed orcish dagger is better or worse than regular orcish short sword. Great game though, I hope to see it developed.

Idle Power

Feb. 10, 2017

0

Spent the first 3 hrs not knowing I can sell stuff. 10/10

Idle Bouncer

Jan. 30, 2017

2

I thought I'm going to be upgrading a club bouncer to shoo off drunk guys and let in hot chicks, I'm severely disappointed I must say

Animation Throwdown

Dec. 11, 2016

2

This game is on the level of No Man's Sky - it was an opportunity to build something amazing, and then it turns out to be as deep as a puddle. It's neither a good fan service or a good card game.

I see you really enjoyed the iPhone 7 and decided to draw inspiration from it by taking a step back and making the game worse? Nice.

Alchemy Idle Clicker

Jul. 18, 2016

-2

There are some balance issues with the very first herb. It scales terribly and quickly ends up being a bottle neck of the production. For example, now with x36 multiplayer I can afford maybe 300-350 of those, but to match the 3rd potion production I'd need over 1000. Meanwhile I can easily match the requirement for the second potion, dispite the fact that is should by all means be more dificult. Great game, keep working on it!

The Journey Home

Jun. 10, 2016

0

*slow claps* you have outdone yourself Raius, the narrative is spot on, I loved it just as much as the last one. I must agree with the others, your next game must have more threat involved in it. This short form allows for relatively quick playthroughs so I see no harm in more branching choices and multiple endings, but if you are going for a lore where you need for certain things to be "canon" I understand that. Still this game could for example have provisions management, where you need to manage food till you get home etc. Otherwise brillant. Can't wait for the next one.

Home

Mar. 27, 2016

1

waaaaait a minute, that's not an idle clicker game! 5/5, I'm willing to take in an alchemist and a blacksmith to my home as a trade in for the soundtrack.

Midas' Gold Plus

Feb. 19, 2016

1

Rangers guild and Merchants guild look too much alike. Very hard to distinguish them on upgrade icons.

UpRising Commanders

Nov. 20, 2015

4

I really dislike the way stats are represented. Reload speed 22? 22 what? and 22 is longer than 30, so it's not a measure of time. same for base damage - it's nowhere near the damage I'm doing. Really confusing.