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Old_Ben's Comments

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Contract Wars

Play Contract Wars

Aug. 26, 2013

Rating: -4

oops paste fail sorry about that

Contract Wars

Play Contract Wars

Aug. 26, 2013

Rating: 3

it would also be really cool if It would be great if players could check out each other stats from the game, in the same way they can see their own and the winning player's stats, but by clicking them in the score table, and further to this, it would be really cool if we could see a breakdown of what weapons were used and how many kills were done with each, and for non DM games, how many VIP kills, beacon plants/defuses points captured etc that way reputation voting could be more based on objectives and teamwork, rather than just k:d or total kills

Contract Wars

Play Contract Wars

Aug. 26, 2013

Rating: 6

I love this game, been playing for a month or so, and i'm now lvl 59. I have a few thoughts on some improvements that would really improve game experience. - Team Stacking Breaks Games- the game could really benefit from better team balance mechanics: if 1 team has a 10:1 kill ratio on their opponents, or has 5 lvl 59+ vs a combined total lvl of under 60, there needs to be some kind of mechanic to instantly randomize teams, using a combination of in game k:d and lvl. I have seen so many fun and competitive games get stacked and turn into a spawn killing frenzy, until the loosing team all just quit. I really like the reputation voting, however I feel that especially in the above scenario, the ability to negatively vote would be a useful tool to discourage game breaking behaviour: say 1 negative vote per day, with a drop down bar of reasons. ranging from "team stacking" to "I don't like your face"

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