I think it's kind of negative to have the visuals rotate every single time you click on something. Makes me dizzy and I can't do anything in time. Other than that, everything seems to be fine - everything but the money part of course.
All the guys I've been playing with use yellow/blue cards... They're a bit overpowered since you get to have much more energy in the end, and you can pick a lot of cards from the deck. My red/green doesn't stand a chance since I always end up with no cards in hand as soon as I get to 6 energy...
This one's a bit too easy. first wave, first zombie, you get one of the soldiers up in the map to unlock everything and take the other one for a ride around a car, so the zombie follows him. After you have unlocked everything and brought the first two soldiers to lvl 20, profit.
Not too bad, I like it and it's one of the best management games around, three things though:
-levelling is too fast before level 18, then it becomes boring, it's just like farming.
-having more than three squirrels is worse than useless
-you should be able to buy more than one thing at a time from the shops, buying teas when you're level 20 takes daya in the game.
Thanks so much for your kind words! One hint - level up your homes to avoid needing to buy energy drinks. Also for multiple squirrels, use training on the weaker ones. Have fun! We did slow the clock down in the shop - I'll check that is still working as expected and slow it further if necessary. (reply from Playniac; please rate game 5-star so we can make next version!)
First scenario, endless mode, no improvements purchased... Wave 54 and ongoing. I've planned my maze too carefully, now it's just plainly boring -_-'' Enemies die before getting to half of the map... I usually die a lot in tower games, but I have to admit it, this game is just plain and boring. If it had an autosend button I could like watch a movie and get back, just to see my warriors killing every single enemy on wave 293672346...
Good strategy