Is it just me or has anybody else had trouble incubating the Swedish and/or Vector Fish from the hatchery? Been playing for awhile now and still can't seem to get it to work...
I for some reason have found this game to be very fun over the past week or to. I hope the dev team does revisit it at some point with some more updates. There do seem to be some things that don't work or that I have questions on, (such as trinkets), but perhaps that will be revealed in time. Thanks for the game, guys.
This game is fun, and has much potential. It really needs a cloud save. Or even one of those save code thing-a-ma-bobbers. Something. Starting over fresh every time is pretty bunk.
So I just kind of "proved" it with my own eyes. Sometimes I will get a regular blue pixie that seems to have more than 1 HP and it just gushes tons of money. Is that on purpose, or?
How about creating a new seed: Turnips. Make it a 3 X 3 square. You can introduce a new currency called Blood. And instead of reaping gold you gain Blood, so that you can effectively "squeeze blood from turnips".
I know most (but not all) of the players use an auto clicker for progress, maybe why not add auto clicking speedups as upgrades at Quinn's Blacksmith? Might be more work for nothing, but who knows?
in my time with the game the buy button is not disabled when you say try multiples of 10. It's still active and then you are just guessing and could maybe say buy just 7 out of 10 if you click.
Man, I FINALLY got past the 1st day of town level 14. And if you played your cards right, it does get much easier once you can start buying upgrades again...
And thanks to team Tetronomics for reading all of the comments and fixing bugs and making gameplay adjustments. Even with its issues its still quite fun. Each passing in game day is something new!
Dijon just automated my tomatoes for a mere 25 cents. Automation, at a certain point, does become rather cheap, but 25 coins?? That's one harvest of a carrot!
Hi Del - This is a good idea! We can look into adding something like this after our next patch.