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Game comments and reviews
May. 30, 2014
I'd like to see some multiplayer maps where the bases aren't within quad-missile range of each other.
Feb. 28, 2014
If you like the whole 'Influence' idea, I might suggest reading Redshirts, it kinda follows the same... basis
Nov. 20, 2013
It would be nice if the status effects gave the time remaining on them (ex stuns) Or alternatively, is it a %chance each turn to 'shrug off' the status effect?
Jun. 23, 2013
Is there a random damage modifier per unit that sometimes makes two otherwise identical units deal greatly different amounts of damage, or is this a bug of some sort?
Apr. 02, 2013
Beat the game, but don't get to keep the loot from Godcat. I'd like to be able to continue playing without buying premium.
Mar. 29, 2013
NOTE: Never place any towers other than basic lasers and artillery as the infected. Thor missiles = huge waste of resources. :(
Mar. 09, 2013
Physic lab + any shipyard = ownage. With annihilators, your opponent has no chance.
Oct. 02, 2012
Wizzard is spelled with one z, Wizard. If it was done on purpose, I don't see why.
Sep. 25, 2012
Uhg. ANOTHER horrible excuse for an Endless War game?
Sep. 05, 2012
I can't find the "something" button on my keyboard, LOL
Jul. 05, 2012
What does agility do? Armor lowers it, agility rings raise it, and I still can't see what it does.
Jun. 05, 2012
When it says "free-to-play", I expect the game to be free.
May. 22, 2012
Sadly, my characters/items/stats on Armor Games weren't carried over to Kong. Too much to ask for, but now I get to redo the whole experience!
Apr. 12, 2012
Madagascar was infected, Greenland survived. HOW?
Mar. 11, 2012
It's funny how sometimes you can go to about 80 without seeing a single spikey thing, and then go OMG when there are dozens of them.
Jan. 29, 2012
I think my warder just missed...
Jan. 28, 2012
If I have a Wizard with 15 fire rate with -22 from buffs, what does that do? Does lowering it even more even make a difference? [Triple shot splash wizards own]
Jan. 26, 2012
When I have Mardek hit Elwyen to remove sleep/confusion, does the reaction boost Mardek's attack, Elwyen's defense, or both?
Jan. 25, 2012
Premium content? Sigh...
Jan. 14, 2012
The easiest way to beat the Archmage is to shut him down with Astral Guard. He only naturally generates 1 of each power, so the Astral Guard keeps him from playing more cards than his initial blitz.
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