i LOVE this one!!
Even though there is nothing new about the mechanics (duh), it's really good setting and mood! Loved the art!
but biggest thing i liked is the replay value! second time other differences made it worth playing again! great music too!
5/5!!
i liked the game a lot.. but what it did miss was feedback for players who need 1 more box in that entire level. Something like an arrow that will point to a random box you still need to get, maybe give a cooldown or something. But its kinda frustrating to explore the entire level + obstacles for that one or two boxves you still need.
4/5 from me ^^
I am loving the game! really good curve, shouldnt be made more difficult, not everybody can keep up hehehe xD
To Kezza9956, your kinda wrong, this aint a copy, in grid16 you do stuff 1 at a time..
4/5
i think it has some potential to be a nice game, but im annoyed by having the text in different places all the time..
Also the buttons in the corners aren't the best, i'd rather see lots of buttons together and i always have to look at the same area for the game instead of being forced too look if you put yet another button in a corner..
I like the game! But in my oppinion it would have been better to switch the target score to get sometimes..
At the moment you dont have to think in this game.. i just put the down one after the other and sooner or later they will hit.
except for the larger numbers you get.. the curve isnt what it could/should be..
could be great, but needs work to make people wanna play this again..
i like the game, but get rid of the box detection and switch to circle collision.. i got annoyed extremely each time the corner of a big circle was sticking out and killing me when im not even in that circle.. could be great game! :) 2/5 (cause of the box colision)
I like this game, but upgrading the space center gun makes it kinda... imba xD but like it :)
Would have been nicer if when i fail a level i wont have to start all over ;)
3/5 ^^
I like the game, but id rather get feedback after a level of which differences i missed..
You could work on the curve too, give the player a bit more time at the start and build that time down more through level progression..
Oh yeah, 1 more thing.. maybe give the player less time if they click wrong.. cause i could just click everywhere till i got something... which im guessing isnt the gameplay your going for ;)
but nice game :) has a nice pace in it ^^ Just needs a bit more work :) 3/5 from me