Yet another zombie TD... oh wait, it has nice graphics, a not so bad upgrade tree (maybe a bit short), good sounds. A #2 which would be longer and with more upgrades could be awesome.
Zombies doing scientific research, ok, penguins taking back a town from zombies, ok, China and India being less populated than Europe and the US... what?!?
Anyway, I just love the idea of a corporation zombifying the world to increase its sales figure.
Awesome game. Nice graphics. Cool idea, made me think about "Luncheon of the dead" but taken to a whole new level.
Some room for improvement (replayability and it got a bit linear in the end) but I think a #2 could be a killer. 4/5
THank you very much, yes i played "Luncheon of the dead" and i was a litle inspired by it i must admit.
Thank you very much for your vote, realy helps us to get working on a sequal :)
for human use cruiser, Xeyed use hive frigate (with some convert power) and with Awlon go with Ion frigate. This last unit is way too overbalanced, you can't lose with it unless you're facing Awlon. In this case use their power to rush shielded carriers (2 would do the trick) to the enemy mothership.
Firstly I thought, nice, a TD game with Ogre Battle characters. Then I realize that it's just as entertaining as a fishtank screensaver. I mean, only 3 different towers, one upgrading path for each, 2 spells and that's all?!? Such a waste of work/time/talent whatever...
great, needs badges and the full thing though. For those who are short on time try using keyboard shortcuts. For the screw+gel thing, you've to follow the red thing in circle (after having selected both).
You should add something else. I mean two types of nodes and that's all?!?
Because of the lack of diversity a nice idea becomes dull quicker than it takes to beat the game (which was not that much BTW).
drgnblz hypnosis skill need you to click on enemy units during their movement. It's a great way to tackle your enemy at the beginning. dk how many crystal init you need to upgrade to spam it at the beginning though.
geez, beating the game in 19 days means you almost have to make an achievement every day to reach the 50' slide, which is no small feat (even if, I know, you can do a couple in one day). But you also have to do the 6000 thing... damn I've wasted enough time for nothing on Dolphin Olympics already.
I didn't play all the way through the game though I thought it was not bad. I don't see why everybody's whining about how it's extensively based on advance wars. The problem is not that it lacks originality but that it lacks some improvements. Even some that were implemented in advance wars 2 such as XP for COs, choice of COs, choice of maps and stuff like that...
Baby steps, baby steps. GTA5 wasn't coded in a day. :)