Just a little more space between the notation and putting it separate from the rest of buttons and whatnot would do this a lot of good to stop the bouncing.
AS WELL! I have found a way to cheat the game within the rules of the game, had I found it earlier I would have exploited for fun... Not really cheating, only requires a certain level and then clicking two buttons and infinite moneys!
Furthermore, I would like to point out that the assistant that the most time went into for his, "We cleared a level dance!" is always behind another assistant... Show skills man, don't hide them on accident.
Really like the idea. After 300 gens on level 2 really hate the execution, thought I was choosing most likely to succeed with my skills at, from top to bottom: 1, 1, 3, 5, 0, 2
I have not tested this, but because your max level goes up every time you ascend, would the most efficient way to play be to ascend as soon as you can, rather than max out your UP?
Really a great little game. Love the graphics. With a few of the improvements that people are suggesting you might have a real winner for a nice game. I would really like to see a 'high scores' added so I can see who is getting vastly further than me.
If I could tell the difference between the Blue and Purple balls this game might be possible. But I can not differentiate between the two what so ever.
Ill hunt down the 'shop' ones. More content will be coming soon to keep the progress up!