Love the game played them since the start :) After scrolling through the comments to pass the time a bit i noticed some people want stat specific loot. In WoW you don't choose what loot that mobs drop and seeming this is an autolooter ... adding a way for people to farm +int items or +str would ruin it for me and makes the game faster.
I like grindquest just the fact its not a 5 minute game. Once you get to level 85 after 10 days or whatever its an achievement. Get loot prefered to your stats will make the leveling go quicker and for me end the good feeling at the end of the game :P
how can someone get 37000 score when the max points you can get a level is 1000 and there is only 36 levels? i think everyones maths is good enough to know it isnt possible to get 37000 ... unless hacked hmmmm
good game :)
i would like to see different difficultys tho :) 1 difficulty doesnt have much of a challenge after a while... this could be the normal setting ... easy has half health ... and hard has double health or something :)
like the idea of the game tho reminds me of smugglers 3 :)
its easy and the spacebar makes it easier.... if the oppentant are gunna score against you or anyone computer just press space bar and the ball resets... needs a rethink but i like the idea :) 3/5
I agree, this is not a change I will make. The thrill of actually getting the drop you want is part of the game.