Games Achievements My Kong Sign In

Owner1098's Comments

Comment

Protector IV.V

Play Protector IV.V

Oct. 26, 2016

Rating: 4

It seems kind of pointless to not be able to fully expand a units skill tree. I know that this game and related games have ceased being updated but I would love it if I could get my units to have their entire skill tree open so I can watch full scale badassery.

Shadowless

Play Shadowless

Aug. 15, 2016

Rating: 0

it would be a very nice feature to be able to see your own stats. I don't know what my base stats are so I don't know how strong I have become after all the potions I have drunk after grinding to gamble for them.

Developer response from Griman

press 'tab' in-game to see stats

Trimps Preview

Play Trimps Preview

Jul. 07, 2015

Rating: 2

Every time that I shut down the game and open it back up later the game is broken and nothing works. My trimps won't fight or gather, I cannot manually do anything and resources have stopped being gathered. The only fix I have found is resetting the game and this is incredibly annoying. If you could track down and fix this issue it would be much appreciated.

Reactor Incremental

Play Reactor Incremental

Jan. 28, 2015

Rating: 5

@ whythecynic You are wrong, it actually makes them a MORE important part of your build because having a higher heat cap means you can handle a higher heat threshold for your reactor in order to get more power (and thus money) by keeping your heat near the edge thanks to the new upgrade set. and if plating near cells increased reactor heat it would break some builds that keep the heat exactly on the edge because you would then explode. improving the exchangers I agree with in order to make them worthwhile again.

Reactor Incremental

Play Reactor Incremental

Jan. 28, 2015

Rating: 3

I have two suggestions now for the dev. 1: try and create a build using quad Nefastium and get a stable idle income higher than 556 mil/tick (I am missing 3 nef efficiency upgrades and one fission upgrade) that is easier to sustain. 2:since reflectors don't increase heat output anymore could you make them useable in more builds by making them, and only them, operate in 8 directions? Thank you for reading this. ^_^

Reactor Incremental

Play Reactor Incremental

Jan. 28, 2015

Rating: 2

I love the pacing of this game. I am currently running a t6 reactor with your newest build as shown here:http://imgur.com/KrSzvHB and I have a suggestion that I think people would like and agree with and I personally would love to see in your game to create an even better build. I would like to see reflectors (and only them) have an omnidirectional influence. basically I would like to see them affect every cell in range in 8 directions. it would fit into so many builds and allow many builds to remain stable without sacrificing cooling vents or units. if you read this, thank you very much for at least considering the idea ^.^

Idle Conquest

Play Idle Conquest

Nov. 19, 2014

Rating: 0

As soon as you implement more gold producing buildings, building in other countries, and (optional but greatly desired) more upgrades I will not only give you an internet uber hug but I shall also give you the entire box of cookies :D

Mu Complex : Episode One

Play Mu Complex : Episode One

Nov. 18, 2014

Rating: 1

which runic alphabet did you use? I really really want to know what last screen says but can't find what i need to translate it... also, nice touch forcing us to use google to find everything we needed. the hardest part about that was finding what tv they were talking about. great game good sir. I fervently await the sequel :D

Rat Clicker

Play Rat Clicker

Oct. 05, 2014

Rating: 1

What does prestige do for you after a reset? I would also like to know the base legendary drop rate and how fast luck increases that rate. I suspect that it is something like +1% legendary drop rate per 1k luck which sounds good but if it is higher then that sucks D: can we get mana regen please?

Thrones of Fantasy

Play Thrones of Fantasy

Oct. 04, 2014

Rating: 2

the fact that everything in the games stay scaled to you is both good and bad; good because it means that it can remain challenging later on when you feel ridiculously powerful. bad because it also means that it can force you to stop advancing through the games for a huge amount of time because your enemies scale too closely. I found that the king himself was just challenging enough to be a worthy fight but everything prior to him was just too well scaled to me throughout. reduce scaling on non-king fights and keep king's scaling as is. also make them scale to your actual stats instead of your equipment stats please? that was what hit me the hardest because I realized too late that my equipment boosted stats were what were used for the scaling.

Rat Clicker

Play Rat Clicker

Oct. 02, 2014

Rating: 1

since your game does not allow for mana regeneration (really dumb in my opinion) could you at the very least beef up the mana potion drop rate a lot please?

One

Play One

Jul. 04, 2014

Rating: 2

As with all idle games, this one gets a tad bit boring after a short period of time. It is an interesting idea but I couldn't spare the time to beat it fair and square with my busy life but I did make sure to find all the quotes inside for a good laugh. The game is solid, the quotes are funny, (if you can understand all of them) and the idea of essentially being 'god' is a fun concept for anyone who isn't overzealous about their religion to play around with. and if you don't want people hacking your game too easily don't use a double to store the spirit value. try a string, those are much more annoying to track.

Thrones of Fantasy

Play Thrones of Fantasy

Jun. 19, 2014

Rating: 3

Drop rates in general are miniscule.... I have had 5 drops total (and somehow got the 10 drop achievement) all at over 180%+ drop rate excluding the first drop. the game also seems to have an issue with optimization because now when I start a battle the game slows down ALOT but returns to normal speed in every other way after the battle is over. also please take a look at the other suggestion because they are really good...

Solarmax 2

Play Solarmax 2

Jun. 15, 2014

Rating: -1

The trick on the last mission is taking over all four space stations first then go back and forth keeping the black ships busy until you can spread ships to all of their turrets (15-30 should do) then take over all the planets while the black ships are busy screwing around with their recently lost turrets and you will become capable of taking over all the turrets. after that you just get a standing force of about 200+ ships and teleport them on the center. work on all difficulties :D 5/5 because this was everything I expected and more... could you include multiplayer of a sort in this? I hate multiplayer on almost all other games but having multiplayer so that you can produce maps and publish them for other players to try out would be nice. that way it stays single player but has many players contributing to the range of map designs available. maybe you could even design a few new possible things to take over in the event of a multiplayer map database being added or created separately?

Rebuild 2

Play Rebuild 2

Jun. 04, 2014

Rating: -3

This game is ALOT of fun to play and you tend to lose yourself just surviving and murdering zombies. BUT I have one major issue with the game: absolutely no randomness of any kind exists in this game. I have tried at least six different things to make sure a survivor the bikers were going to kill wouldn't die. he died no matter what I did. I tried to keep from losing ground when the loss chance was at only 30% with people on missions. I got to the point where no one was on a mission with only 12% loss chance and still lost a building. I feel that works against the point of making it look like anything is random and using % values if there is no way to prevent something based on getting that % to a reasonable tiny number.

Obliterate Everything 2

Play Obliterate Everything 2

Apr. 20, 2014

Rating: 1

Why does your game require 50% of my cpu capacity to load? It also seems that this game is VERY leaky because when I try to start playing my browser crashes. Might just be my browser or maybe my ancient OS or something but the problem has to exist for it to have an effect on my computer/browser. Also I think all the big suggestions (priorotizing targets based on size/hp remaining and playing the other races) Should be put into play. This look interesting enough that if I figure out why it wrecks my browser whenever I try to start the first mission I will come back and give it a try.

Sentry Knight

Play Sentry Knight

Apr. 07, 2014

Rating: 5

endless mode seems a bit tough starting out. Maybe set first 5 minutes to be the same strength as normal campaign and increase every 5 minutes like so: 1.5x strength 1.25x strength 1.125x strength etc, etc... or something like that. Though there is probably a logical reason not to do that but I do stand by the fact that everything seems to have just a touch too much hp and I am fighting in it as a lvl 50.

Dragmanards

Play Dragmanards

Oct. 19, 2013

Rating: 4

We demand a heal spell!

Cursed Treasure 2

Play Cursed Treasure 2

Oct. 05, 2013

Rating: -3

Found a bug (unless you made it a design feature) where the high ground skill for orcs that adds 50% damage only adds maybe 25% damage to your towers on high ground at max.

Planet Smash

Play Planet Smash

Aug. 20, 2013

Rating: 3

loss of all power ups, laggy response from the controls, hard to read script, no pause button, game breaks when you die, and one hit insta kills... only the last thing I mentioned was expected. all the rest are the game problems.

Developers Players Support YouTube TikTok X (Twitter) LinkedIn
Join the conversation Join Discord
Terms of Service Privacy Policy Code of Conduct
© 2025 Kongregate