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Game comments and reviews
Jul. 31, 2010
In the middle of a game I became unable to connect to the server... :'( I was having so much fun
Jul. 30, 2010
I'm sorry, but if this is an improvement, I'd hate to play the original. :(
I don't really understand, but it's sort of fun... an invisible maze that slowly becomes visible as you make more friends!
These birds! Where do they come from! 14-bird streak FTW.
A wonderful little game full of whimsy, gorgeous graphics and a stunning soundtrack! This is another of those games that contributes to the idea that Kongregate needs an 'Art House' section; games that aren't too hard or serious, but wonderful nonetheless and can be enjoyed by all, due to the fact that their appearance and gameplay makes them so accessible. This would have it's place firmly held in such a category for it fill all of the reasons, creating sheer wonder. 5/5 all the way.
Jul. 24, 2010
If your reflexes are fast, it's a great game! A couple of times, I've had close calls only to be able to ninja my way out of there... so much fun!!
Jul. 20, 2010
The 150 Pokรฉmon one is awesome, but misspellings annoyed me. It's Ninetales, not Ninetails, and Golem, not Golum. Aside from that, RIGHT AWN!!
Kinda glitchy... the level 2 didn't work, because no matter what angle I jumped from I couldn't get onto the block... maybe I'm just a worse played than I thought though. :/
Deceptively hard at times and still amazingly fun - you're thinking with Portals!!
Jul. 17, 2010
This is difficult if you still can't tell your clockwise from your anti-clockwise (i.e. me). Anyhoo, great logic-puzzler, a fun little time-waster. :)
Try as I might, I can't get further than 4500 distance... I have every upgradea and I'm following all the tips given in comments, but... :/
Jul. 16, 2010
This totally looks like you've tried to create a new Impossible Quiz. Here's the difference; the Impossible Quiz is fun, otfen makes sense, has great humour and is PLAYABLE. This is terrible. Sorry.
Jul. 15, 2010
Is this even a game? You hold down a button for a while, and when you're done, you get the chance to hold down the same button but with no objective and no floor upon which to roll. Is that even a reward?! T________T
Jul. 14, 2010
I like the concept, but the jumps that have to be SO precise make it more frustrating than fun. If it had been a little better implemented, I think I could have recommended it, but in the state it is now, I simply can't. The beginning bits are easy and the premise of collecting pixels to grow and progress is intriguing and simplistic enough, at least, at first. After a while, however, and after failing to make a certain jump for the umpteenth time and having to get all the way back up to where it was only to fail again, I have to give up. Please do something about these jumps and then I might give it a second chance. As it is now... I'd give it a 2/5.
Jul. 12, 2010
I think Run n Gun is easier on a CPU than a laptop... it's impossible to use the touch pad AND THEN click the button/ pad to fire...
Jul. 10, 2010
Squishy and adorable - this is Sushi Cat! โฅ
Jul. 09, 2010
The best loss ever is "Sorry, too many vuvuzelas!" - makes me hate them even more. :D:D:D
This is terrible.
Okay, when it's asking me to 'imput' (input) my character name and decide on my hair 'stile' (style), I'll admit to being doubtful...
Why does my fame go down when someone walks past and sees me beating the crap out of a pig?
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