Paladin2K's Comments

Game comments and reviews

Pandemic: American Swine

Jul. 27, 2009

0

This version requires more micromanagement to play but I like the degree of controls that are made available to players. The one thing I do not like is the lack of fast forward to speed up the time progression as provided in Pandemic II. Other than that, this is a solid chapter worthy of the Pandemic series.

TextMate

Jul. 22, 2009

0

Good for shot sessions to improve on my vocabulary, 3/5

Rabbit Wants Cake

Jul. 21, 2009

0

While this game is very unique, lacking the option to replicate the actions does make the game more tedious than it should have been;2/5 (sorry)

Red Remover

Jul. 20, 2009

0

Completed all 45 levels with bonus on. The trick is to win all levels with par first, then solve them with bonus on. This is a challenging game but certainly not impossible.

Hedgehog Launch 2

Jul. 19, 2009

0

Got the easy badge and card on my second try. This version is much more CPU intensive than the predecessor (Can't seems to find the option to tone down the quality). In any case, can't say I enjoy it more than the previous one.

Clouds

Jul. 13, 2009

0

The difference is quite subtle and takes some hard to work to spot it especially since everything seem to be in the darker shade.

Charger Escape

Jul. 13, 2009

0

Nice and simple puzzle game but a bit too short.

Phage Wars 2

Jul. 09, 2009

0

Reminds me of an almost similar game in Kong here but this one is much more CPU intensive.

Quite fun to play but lacks variations on the type of enemies available; 4/5.

Prizma Puzzle

Jul. 08, 2009

-1

To attain gold medals, the game seems to award you by taking the longest path available instead the other way around. An odd concept which developer/uploader should have mentioned that in the "instruction".

Assembler 3

Jul. 08, 2009

0

Honestly, it is more torture than fun tying to play this game further than the initial few levels.

Impossible Quest

Jul. 08, 2009

0

It is impossible to finish the game because it locked up after attaining the sandwitch. Greeeeat.... 1/5.

Sugarcore

Jul. 07, 2009

0

Simple mechanics but relatively hard to play due to the severe time limitation and confusions caused when rotating of the sphere.

How to Raise a Dragon

Jul. 06, 2009

0

A simple game and yet it offers flexibility and openess on how the game is played and ends. Brilliant!

A very nice sequel of the series. The puzzles are not too hard to figure out while the two paths are clearly marked which make replaying (to choose a different path) less of a hassle.

UPGRADE COMPLETE!

Jun. 30, 2009

0

A simple shooting but the whole concept of upgrading the menu and graphics is very nicely done. Keep up with the good work, 4/5.

Sift Heads 4

Jun. 30, 2009

0

One thing I don't like about the sift heads series is that the mark (target) is often not clearly stated thus necessitates the old method of try and error; very unprofessional like of an assassin to be doing all those guessing work. Other than that, the game is still relatively fun to play.

Haunted

Jun. 27, 2009

0

Some of the puzzles are hard to figure out but other than that, it is quite a solid adventure game.

Free Will - The Game

Jun. 26, 2009

0

Novel concept but the key capturing routine really screws up the control by inducing pauses that causes too many mishaps.

Vector Effect

Jun. 26, 2009

0

Arcade mode stopped gaining level at 20? I wonder if it is a glitch? Anyway, I can't say I really like this game nor do I hate it. Just an average arcade shooter with endless enemies.