Bug: Since 1.0.8, Magic Hit appears to be permanently active even if no RP have been put into it. Probably has to do with the new Diminishing Returns math causing a /by0 or something. I don't know what ratio it's running at since it's always hitting for 1 (and the tooltip shows NaN%), but it is applying 1 damage hits when I have 0 points in it. (It also does not appear in the Stats panel, however that is expected.)
5-starred for the Defender's Quest shout-out. (Also for being a well-made game and making the 'premium edition' not completely break the game either to have or to not have.)
There is a recurring bug I am seeing in which I can spend more of a resource than I am shown as having. This drops the resource's storage to 0, but at times I can still buy items.
This is most egregious so far on Copper, when I was able to spend over 200k on buildings while being told I have 0.
Was this inspired by the reactor system of the Minecraft mod IndustrialCraft 2? Because it seems very similar to it.
Not that this is a complaint, I like IC2.
Bug report:
Stat overflow bug at level 40. My stats are showing -154 points to distribute, and my Intelligence jumped from 100 to 112, Strength from 20 to 32, Agility from 40 to 47, and Vitality from 40 to 49. It's as if the game thought I had started at level 1, but didn't lose all of my distributed points.
Skill points were unaffected.
(I'm an Arcane Empire ranged start btw)