Suggestion: They should implement a, "Just For Display" function. I'm sure many know what i mean. You get a a good high level item that you cant make and you want to use it primarily for better chances in quests. But every time a customer would walk in wanting to buy it everyday and you try to redirect it, until they end up getting pissed and dont come often to your store anymore.
They should add a function to close the store from customers and just be able to stockpile items. I mean you dont see Ikea making dutch furniture on the fly. Sure its easy to redirect them with quests or other items but it works for only so long + i like having overabundant suppiles
@ Sylithius at that level you should have lvl 35 dragon staff and your more important troops maxed. At the begining i just simply place a mage at the bottom level and spawn a axeman to push the enemys back then i upgrade mage to fire and put 2 huts on bottom and put mages in them, i would also use the rain spell accordingly if the situation looks like i might get overrun, id usually have alot of mana by time lvl 5 rain ended so i just fill my map full of fire mages and dont really need any ground troops then. Really lvl 5 rain spell is very helpful especially for end boss.
I find it funny how the crates of explosives doesnt explode when my viking hits it or when its being hit by fire lol.Overall its a good game but gets repetitive, as in just spam fire mages (and an occasional warrior for kicks) and just wait to win. 3/5
Last level...Pretty but all your doing is admiring the battle you dont do anything...and Chapters 2 and 3 are mostly just spamming turrets, but all in all its a good game
There is actually strategy in this game (in the form of Rock-Paper-Scissors) but the strategy is anticipating the players moves b4 they even know it themselves and to be honest so far everyone i fought was so dam easy to predict (Psychology ftw) thats why 5/5 for me :p
Lvl 1 getting lvl 9 opponents and they dont even stick around they just leave, there has to be a way to either fight someone that at least 2 lvls above or below you or a CPU battle system so you can get at least some exp (maybe a set amount of CPU battles each day)
Incredible game, first impression was it would be some simple half-baked game, after i 'finished' it i was far off it; it is amazing, one thing that would make this godly would be a bigger capacity for fish hauls and Titan sized fish like Megalodon type size.
So there is no 'Save' function in this game? Because i did almost everything even had Hell King, but im logging back on to this game and i got to restart the whole thing again?
the enemys seem to recover a little too fast when i launch them, i send them soaring into the sky and as soon as they touch the ground they instanly attack, also when i was running i apparently was sent flying when i started doing an attack combo, the boss was very easy just spammed the ground attacks and had plenty of health to spare, all in all needs so fine tuning but has potential
good game the story was very compelling, i found the fact the zombies mutated in not even a day funny, I cant wait to see a sequel cuz that ending deff calls for one