What would be a great in game addition would be the ability to beam enemy bullets. Or selectable towers of a few different Death Rays with different abilities such as 'Defender - Slaps Enemy Bullets' and 'Leach- Transfers Enemy Health To Your Health Bar' these are only a few examples that would be cool to have, and you could make these unique towers be Mini - Coils.
http://www.kongregate.com/games/nerdook/dungeon-developer?dungeon=291766
The Raid of the Bloody Red Dragon: Cloak of the Sentinel
A sequel to 'The Raid of the Bloody Red Dragon'.
In this level you are given the choice either take the most powerful and magical cloak of defense in order to make you adventure far more easy, or leave it behind and show that you can take this dragon and its traps on your own.
This level also includes a 'healing center' where it will be quick to restore your character by the dragon. Enjoy, and please rate!
How to win in 17 days
First: Make sure that you have two rogues as your starting characters. Rogues are very useful for disarming traps, they have a chance for critical strikes which deal great amounts of damage, and they level up quickly making them to be harder to kill.
Second: Set up your first map with the map scheme that you would like, but limit it to a minimum of blocks in order to have enough cash for your next level you will unlock.
Third: After giving your guys a go at the first dungeon in or to get some more cash, spend that cash on dungeon level 2's map scheme, but do not make your guys go in yet.
Glitch: Select the back button on the upper left corner. After doing so, click continue from the main menu. This won't reset your characters at all, but it will remove your level 2 dungeon map. All you have to do now is unlock that level, and you will now see that it will unlock along with your map scheme, WITHOUT spending any of your precious money.
Rinse and repeat.
Pshh... I beat this game in one day. Took me approximately 45 minutes to beat this game actually, I don't know why everyone keeps saying it takes them 20-30 days to beat this game. Just kidding.
Random Tip: In crawler mode- Escape the dragon before it kills you, then find an area with atleast 3 empty spaces, turn the speed to 'fast' and run back in forth in that regenerating area. Go back in with full health, and take on the dragon. If you repeat these steps when your injuries are fatal, you will surely defeat the dragon on any map.
Random Ideas: A mini map- Or perhaps a map tab that shows all the dungeons from level 1-15 in a collage. In this map there will be a tracker for all your characters pinpointing where they are in that level.
Sandbox mode- This will involve placements of monsters and traps, which will make the dungeon developing more creative for sharing.
Dungeon Developer dungeon defense- instead of the adventure of your characters, there will be waves of the monsters that will come by. And there will be no levels of dungeons, only you advancing your dungeon, and adding traps for the monsters. Would be a fun option to unlock after getting platinum or something.