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Game comments and reviews
Aug. 16, 2025
This was a good game but I find there's too much repetition of mundane underworldly tasks without autobuy of units.
Oct. 29, 2021
650 on 62
Jul. 16, 2020
Too buggy
Mar. 11, 2019
Breaks (screen blank) soon after first princess.
Sep. 02, 2018
Badly implemented graphic. No way this game should be slow.
Jun. 13, 2018
Call me old-fashioned, but a game should load instead of going into conference with countless ad sites. This one used to, at least load that is, but went the way of monetization.
May. 08, 2018
Tutorial aborts with seemingly no way to get it back. Stylish but uncalibrated.
Developer Reply
This is weird, how can I reproduce it? When does it abort?
Dec. 19, 2017
Never split a 50-cow. It splits 50 ways.
Sep. 18, 2017
So...there is math here...
Aug. 29, 2017
Necromancer vs. Crocodile Well, it's a battles of wits, and it depends on the terrain.
Dec. 20, 2016
It's a lovely game. Are there any resources or few words to be said about this art style/tech?
Sep. 18, 2016
The game speed is poor
Jun. 03, 2016
13 does not seem to end
Feb. 06, 2016
Looks pretty great, but the framerate is currently so slow it's trouble getting through dialog.
Hi! What browser and os do you have? I have Chrome and Firefox on Windows 7 and my framerate is pretty good. Might be an issue with the hardware acceleration if you are using chrome. Disabling it should do the trick in most cases. Cheers and sorry about the issues! Dis.
Jan. 31, 2016
So did I just participate in AI research?
Aug. 01, 2015
I'd echo the positives, but you could do with some slicker improvement in design and usability. Right now I'm having trouble clicking buttons (even after discovering I'm supposed to double click). Perhaps the touch area is the text itself, not the background.
Jun. 13, 2015
Performance is not where I'm sure is possible.
Feb. 06, 2015
Once you are familiar with the game, it's possible to complete it in one run. I'm guessing this is even true for the 100 floor version.
Dec. 28, 2013
The one way arrow blocks were a little confusing. Maybe they should show a redundant arrow in the same direction when you click on them. I know this is a huge hint though :p
That's good thinking Partridge! In the original 10 the arrow blocks also caused some confusion too - I'll keep at it! Thanks!!
Nov. 18, 2013
Awesome game, premise, etc
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