There are many problems with this, both physically and grammatically. A ship that has engines on cannot be losing speed in space because it is in a vacuum; unless it were to be constantly hitting a smaller debris field (which isn't happening as the engine's speed is too fast) there is no friction that could have this occur.
You can see speed parametr in the command room and it is not changes when engines doesn't work. About what are you talking about? Where did you see losing speed?
Not as good as usual. One ending? You just got lazy so you wouldn't have to follow up on all the endings you brought up. You also killed Dusty. You asshole.
This game is an embarrasment of actual soccer. If you watch soccer, you don't see the players standing still waiting for the ball to come to them, that gets the ball taken away. A better idea would be to have arrows on the team's player to show where they're going to run before you kick the ball, and having them run plays. They also shouldn't always shoot for where the goalie is when you pass to them, it only wastes a perfectly good shot when the rest of the goal is completely open. Very poor game, but it has potential.
Why did I find Sarah hanging from her neck, dead? O.O And why'd she come back to life after I interacted with her; is she one of those carrier zombies?
This game is impossible, it counts that you've ran more meters when you're going fast rather then going slow, even though it's still the same distance.
It's so dumb that I lost my account because of a hacker, and now supposedly my work is lost for good. No competent racing game developer would not take backups.
You can see speed parametr in the command room and it is not changes when engines doesn't work. About what are you talking about? Where did you see losing speed?