Because it doesn't work like that. Updates add to the longevity of the game, not grow the revenue directly. Adding any dedicated developers, no matter how many updates they'd be able to churn out, would multifold my month-to-month costs without actually helping the revenue the game makes. The content pipeline is also already very established so I can do the updates myself (what other game does 100+ item updates on a relatively regular basis?)
can you add bones to the dolls so if an object hits a part of the doll, that part won't be usable for the doll anymore (broken legs means it can't stand up again, broken arms means it can't hold an item anymore, broken chest means it gets 50% hp damage)
@Alfie20080 if the wearer is a normal ragdoll its hp decrease should be 70% faster but if the wearer was a buff ragdoll its hp decrease should be 20% and no the wearer wont die if 0rava will add the gauntlet anyways
can you add the infinity gauntlet?
if the gauntlet was worn by a ragdoll and the player right clicks it
it will turn every ragdoll to dust that is in the gauntlet's radius
this is actually the best mutilating game ever created but it has 1 problem...
the chat is too toxic and nothing has been done to the people who has a behavior
Pausing freezes the entire physics simulation. It can't be done per-item.