I really love the random ball facts, is there a way to make the game not pause when I switch tabs? I mean I know there is I'm just wondering if you can do it on the programming side somehow
You could try making it into an idle/clicker game later on
=> maybe add a little special effect when demonic items drop
=> add more "visions" and small disturbances in the background
=> little odd elements that add to the menacing atmosphere
=> chapter 2 where you work either for the chicken guru or in your own plain of grass
Hey dev, great puzzle game. What do you think of creating a controls scheme that lets you hover over a brick and use arrow keys or WASD to move the block? I think it could be fun on a PC
Thanks. I think it's absolutely unnecessary, the required mouse movement is minimal. Besides, adding another scheme would enlarge Instructions section, making really important information there less likely to be read.
Thanks. I think it's absolutely unnecessary, the required mouse movement is minimal. Besides, adding another scheme would enlarge Instructions section, making really important information there less likely to be read.