The arrow keys aren't exactly working. I'm not sure if it's just for me or not, but whenever I hit the up and down arrow the page scrolls up and down. Other than that, whenever I click on another screen to do something, the game stops everything till I go back to it and then it resumes
The game is amazing, but it's kind of sketchy, I wonder how the hell the AI has 90 units while I only have 70. It made absolutely no sense in my opinion since we're both starting off at 50 units each. I know the game is meant to be hard and I applaud you for that, but may someone shine a little light on this?
Needs a way to counter missiles without having to get the unit for it. Something for bases. It'd be an amazing game if everything wasn't paid for. Like make at least 10 more units for diversity and make the ones you have to pay for nice and strong or special versions or something.
Hey, thanks (almost) :D I just released an update where you can actually upgrade the shields around your base to protect it! And yes, there should be more units but it takes a lot to make even a single unit. Your idea about paying special version is actually really good though, that might be what we do instead, thanks!! :)
Well there's a lot of problems with this game. I personally say some of the building early on in the round, they are a bit high in Science to actually build. While I'm okay with the difficulty, I feel as if the costs should start off low, and then slowly get harder, growing in 10% with each time you build the same building.| The enemies should be more fixated on protecting their home base rather than randomly walking around.| You should be able to control what the colonist are doing, which building they are going to work on, and which mine they'll mine at. I'm tired of waiting for them to go all the way over there, then get distracted and go shoot at some enemies. Just a few suggestions, but really awesome game!
Could you fix the lag factor? Whenever I go to a planet, it lags tremendously and it kind of crashes my game. Could you probably look into that? Other than that, it's really nice, I do agree that PVP needs to be fixed however.
yes there will, but this will be in version 2. im very close to getting everything balanced out and stable. once im done with that, i will strip out the core engine code and start v2. it will be 3d, and multiplayer up to 4 people.
Hey, thanks (almost) :D I just released an update where you can actually upgrade the shields around your base to protect it! And yes, there should be more units but it takes a lot to make even a single unit. Your idea about paying special version is actually really good though, that might be what we do instead, thanks!! :)