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Game comments and reviews
Jun. 23, 2020
Haven't been on in weeks, came in to play the BotD, seems like I just need to leave Kong. Flash is dying and Kartridge is a money sucking joke. I will miss the fun times on this site!
May. 06, 2020
How do you heal? I'm down to 36 HP and nothing seems to raise it.
Apr. 29, 2020
Game glitched and became unplayable at the end, Circle landed was on top of an X when a new board was generated. None of the tiles do anything when clicked. According to the walkthrough I'm on the last segment too. Shame.
Apr. 23, 2020
I did find auto-attack as an option. I can almost pay it now, but the lag is so severe, my guy jumps around and so do the bullets. So 1/5. Sorry guys.
The game lags too hard to get anywhere. I love bullet-hell games and this one would be right up my alley, but no auto-attack so you have to click-spam and the lag that makes bullets jump into you are just ridiculous.
Feb. 20, 2020
The first two badges are easy, but actually playing the game to completion is marred by terrible game design, making the hard badge neigh impossible (for me at least). Shame, this game is the type I usually love. The core mechanics in this just make playing harder than it needs to be.
Spacebar affects EVERYTHING: Capture rates, fire speed, healing rate, and Movement all get a boost. Now most of those STAY boosted as long as you hold still. movement speed lasts for about 1.5 seconds, which is more than enough to get away, but you can keep using the trick to really get moving.
This a fantastic game in it's simplicity. No need to max etc, just have a good time. Thumbs up from me :D
Feb. 06, 2020
I lose a lot to lag. If the game didn't seem so spotty, I'd be in love with it. As others have mentioned, I'd love to see the ground effects work on everyone. It would add more depth to the meteors and trip lines. Right now it's just avoid, but it could be so much more. Also, running Windows 10 and Chrome if the devs are looking to fix the lag at all.
Jan. 24, 2020
Want to get all the badges easily? Go Mage. At skill select there is a drop-down with 3 options. You want the first page "Arcane"; Get Paralyze, Vision, Mass Heal. Now swap to the "Elemental" Page; Get Fireball (your staff quickly outpowers this spell unfortunately), Boulder, Boil, Lightning Storm, and then Inferno. For stats, I ran +1 Wisdom, Magic, Constitution (till the last couple levels when I ran all magic). All my gear was MAGIC focused. I had very few issues in the game and only fled from 3 fights (both due to me being a fool). Use stuns to your advantage, kill everything for exp, and don't forget the secret shop right before Stonehelm.
Jan. 22, 2020
The movement here and the hit boxes for "eating" an enemy are a bit too loose for my enjoyment. The concept is nice, but the execution is pretty lacking. I think Feeding Frenzy had this nailed down first and still holds it's own comparatively.
Jan. 17, 2020
Game has some issues discarding. I frequently try to select a card and it goes straight to my opponents turn without discarding the card. This seems to happen when my first selected card is a REVERSE. I see some odd text about a saboteur (not in my hand), but it only appears briefly and I can't read the whole line. Something like "Your sabotuer...."
Jan. 03, 2020
Shockwave has crashed. Unplayable. Game has been flagged.
This is truly one of the worst games I've played and it's not even buggy. It's just that bad to play. Buy Thrust, only Thrust (multiples), and get the easy badge then leave. The difficulty of this game spikes drastically and the inability to replay a segment is bonkers.
Dec. 26, 2019
I want to like this game, but the controls are the real fight in this. You're constantly dragging things around to attack and it's just not an effective method of gameplay. Shame too, could have been good, or even playable with reasonable controls.
Dec. 20, 2019
As mentioned by others, be sure to use the frog. The Medium badge is time consuming, not hard. It's a simple Gatcha game, with skill management at it's core. DPS is almost unimportant for the badge. Focus on that frog (take note of the HPS, heals per second, value). Teach him and anyone else you can find healing abilities. My main tank had heal on hit. My frog had heal the leader and heal the group. I had an octopus, innately hits all foes, I gave him heal the group and blind foes on hit (blind enemies don't hit you). I had one solid DPS'er, and one guy who hit the last unit (useful for dropping enemy healers). That's kind of it. Good luck fellow badge hunters!
Dec. 18, 2019
Getting the line where you want it is awful with these controls. It's a creative game I'll give you that, but not very "fun" to me. Also the ball has an odd tendency to "fall" through the line.
Nov. 19, 2019
My only complaint is that you cannot get a perfect score on your first run, you must continue playing to get a perfect. Otherwise, I love this little game. What a fun mish-mash of pop-culture and puzzle mechanics.
Nov. 06, 2019
Ok, I don't like this game, but that being said, 5/5 GREAT GAME SIR! We should have more learning games like this on Kong. I feel like everyone should try this at least once.
Losing exp for leaving a game with a bot? Nice game... And of course low population so making a game is misery...
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