Active area of the map extends beyond where the mouse can reach. This makes it impossible to use any of the 'spells' or 'elements' to prevent loss of life should an enemy get past the monk.
meh. Tutorial is a pain. Cannot use control button at ANY time, so I have no idea what I can do, except shoot and reload. As for reload, it doesn't always reload when I hit the space bar, so I die. Game is a "Not-Playable" for me. I will try again in a week or so, if it is better, the rating goes up - if not, I will not try again.
I've been playing games since I was 6 or 7, and my grandfather taught me checkers. I'm going to be 46 this year, and I have played more games than I can count ... or even keep track of. I'm kinda addicted to game playing, I guess. I've learned about game theory in one of the best ways - by playing games and learning what works and what doesn't.
Having an interactive way to learn things sure would have been nice back when I was kid in school. Heh-heh ..... kids these days have it easy in school - just so long as some special interest group isn't messing with the process.
ODST1897's comment - "If this is humanity's last chance at survival... why is there only one person on guard duty?" is very valid! There should be some option for more shooters, and one option that should be available fairly quickly is a reloader or an "assistant gunner" to reload empty weapons while you switch to one ready to fire....
Why is there a green stripe from top to bottom of the screen on the left hand side? It's almost as if the ground art is not squared up with where the game thinks the playing field is. My bullets STOP at the edge of the green field, and if I'm in it, my shots do not travel anywhere. I have to stand right next to an enemy to kill it(usually getting hurt doing it).
Just an idea ... How about a way to PAUSE the game? Sometimes I have a phonecall, or something that need immediate attention when a game is in progress, and being able to pause the game so I can deal with the issue would be nice.
3/5 - The movement is a little funky - it's not quite as smooth, and I think it could be better. The physics seems a little off, especially when throwing grenades. On the other hand, I love how you can turn them against each other by getting one to shoot another, and the sound of the robots make when getting shot is funny.
Game is okay, but buggy. hello2611 has an unlimited gold glitch that STILL works(2 years after a comment about it), Mastermeda has a spell glitch that does work, but it seems to work just after switching spells, and the targeting system is REALLY simple. Do NOT expect to hit the target you want very often, you need to be standing in JUST the right place to make an accurate hit - and getting there is just about ALWAYS gonna hit something else first.
Game feels like it was made quick, and possibly forgotten about. It's playable, but don't depend on things to work they way you think they would - including the game save .
Some way to sort maps by LEVEL would be nice. Otherwise someone spends too much time looking for maps to play on - or just dying in the maps they shouldn't be playing in.