“Potential” - A word that excites even the veteran gamer. The web has yet to have a casual ‘free for all’ shooter that has easy accessibility and simple gameplay. The lack of players can be addressed by a quick message in chat and it is thrilling to try and aim at ships out of the field of view. However this has got some fundamental flaws. Firstly the movement is not linking with the firing properly, meaning that I cannot hit ships that are directly behind me (following me) since there is a distance recognition delay. All games can improve their graphics, but the laser bolt is actually quite cool and the radar is simple and necessary. I see you’ve tried to implement sounds, so keep progressing and you’ll figure out the programming - I am really eager to see how this is going to develop. *** 3 / 5 ***
This is almost dire in its current state. I like it that you've developed a pattern of movement based on diagonals only - that is good, but there lacks the necessary failure component, meaning that there is nothing to stop you or cause game over. Also it needs a sense of progression. Improve the game by making it harder the more squares you collect and/or add more obstacles and dangers. The graphics play a part too. It doesn't take long to do a few shaded textures and designs. Also add audio if you really want us to take you seriously. Good luck, I would love to see this improved more.
* 1 / 5
After completing the game I can honestly say that there is a fair amount of fun to be had here. I enjoyed the tactical aspect of targeting my bubble attacks so that the initial burst hit as many bubbles as possible. The variety of bubbles that are unlockable through winning kept it fresh and exciting. However there are two issues with this form of gameplay. Firstly I could either pop without thought and use luck to win, or I have to wait a long time to find the right moment to pop - both these forms don’t make amazing gameplay experiences. Also the background is strangely pixelated, and it looks plain and boring - you need to colourfy the background more (have a different background themes for each level). The bg music and sound effects are very suitable and to be honest it’s not underwhelming. I think you’ll do fine with this app, but clicking once to pop bubbles is somewhat mundane. *** 3 / 5 ***
Free flying adventure games have a great tendency to send me into a pleasurable trance. The movement is smooth and the orbs are captivating, and the music and sound effects are lovely. However there must be a goal, even if it is just something graphical. One of the best ideas I can give you is to make the background three dimensional and explorable. Once you've flown the fairy upwards or downwards you appear in a new dimension or zone, and with that the game becomes more difficult - you could have 2, or even 4 evolution paths attached to these zones. The best games have a distinctive sense of progression, accompanied by a satisfying sense of exploration and adventure, and this is what can transcend an experimental template into a game. This should have been more developed before being submitted. *** 3 / 5 ***