Peter_Wiggin's Comments

Game comments and reviews

Royal Warfare

Aug. 17, 2014

0

2 things would make it easier to plan -- a "time until next wave" counter, and some kind scouting ability so you can see what is coming. Either (or both) of these could be incorporated into a skill, either unit attached or not.

Monsters' Den Chronicles

Jul. 22, 2014

11

@ souicia No, its an old school dungeon crawl where you need both strategy and tactics. Free health/power refills are a modern thing, and make a game much easier/simpler, which is not always a good thing.

Super Villainy

May. 10, 2014

0

Heh. Apparently my villain name is White Wizard. Ironic win.

Epic Battle Fantasy 4

Apr. 05, 2013

1

The buy & improve option sounds good -- perhaps an option in stores? Only works if what you need is sold there? I know I spend a fair amount of time in a store, every so often, purchasing craft materials and improving gear. Or, if the next series really wants to go RPG a blacksmith's shop for improving weapons & tailor's shop for improving gear, plus perhaps a alchemist for improving flair, which would have this option for a small fee?

Epic Battle Fantasy 4

Mar. 25, 2013

-1

Great game! It would be nice to have some ability to see what foes are in a particular battle before entering it, so equipment can be changed before the fight. I often don't use a specialized weapon or piece of equipment because it's not worth losing a turn to change over -- I can kill the sucker anyways, in a couple turns.