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PhiYRic's Comments

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Pincremental

Play Pincremental

Jun. 21, 2020

Rating: -4

I start to play manually trying to get a new high score, then the ball teleports through a wall and drains again, and I go back to auto flippers...

Unnamed Chick Game

Play Unnamed Chick Game

May. 06, 2020

Rating: 1

very creative

Escape Game - Computer Office Escape

Play Escape Game - Computer Office Escape

May. 06, 2020

Rating: 2

This was the first escape room game i have actually enjoy. All the puzzles were logical and made sense, and it was a lot of fun!

Idle Quest

Play Idle Quest

Apr. 16, 2020

Rating: 3

I'm also getting the out of memory error.

Idle IdleGameDev

Play Idle IdleGameDev

Sep. 29, 2019

Rating: -3

This game is way too unforgiving as far as saving goes! I accidentally clicked holiday, and it instantly saved. I tried to refresh, but it didn't change anything. On a similar note, the butcher tooltip is not clear. It never specifies that you will never be able to buy that type of employee again! Which really sucks because having 700 employees on a task will more than double your gains for it. And I similar thing no undo save happened when I clicked the butcher button, meaning my long term run has taken two blows due to autosave. -_-

Battle For the Galaxy

Play Battle For the Galaxy

Sep. 19, 2019

Rating: 3

I wonder how this developer has not been sued by clash of clans... Also this game seems very PAY TO WIN. So aka it's almost fun, that way you have to pay for it to be more fun, but its really never fun.

Spell ilde

Play Spell ilde

Sep. 13, 2019

Rating: 0

This was a fun game, but I hit undefined in just a couple of hours. I wish It was a bit longer.

LORED

Play LORED

Sep. 02, 2019

Rating: 3

I am Lored, Yeah Yeah Yeah!

Developer response from Drillur

I don't know what you're referencing, but when I say "yeah yeah yeah!" out loud it makes me laugh, so yeah!! Go you!!

Incremental Adventures

Play Incremental Adventures

Aug. 28, 2019

Rating: 2

There needs to be a buy max button for spending prestige points. As it is now, it's possible to essentially soft lock the game (at least make it impossible to progress for many years) if you enable only the health or armor autobuyer but not the damage. You can get in a situation where it will take years for the enemy to kill you (and therefore activating an autobuyer), years to kill the enemy and move onto a harder one, and years to buy all of the damage upgrades needed to kill an enemy to progress to a significant amount. There is a semi-working way to escape this, by restarting the levels by changing hero states, but it can be again complicated to a similar situation by the lack of control of the level skip button. Also there is a really annoying bug right now where the stat upgrades get locked at "0 cost" somewhere above 1e12. I'm in the middle of trying to narrow down what causes the bug and any possible work around for it at the moment...

Ze Field

Play Ze Field

Jul. 24, 2019

Rating: 5

Made the mistake of playing this while muted for a bit. That made things take much longer than they should have...

Developer response from hamsterspit

Thanks for playing and the feedback! :)

Amidst the Sky

Play Amidst the Sky

Jul. 22, 2019

Rating: 0

could someone explain to me either ending?

The Ranger with the magic bow

Play The Ranger with the magic bow

Jul. 11, 2019

Rating: 5

The slight delay in back an forth movement (acceleration time) and jump desperately needs to be removed!!! It makes the controls feel sluggish and unresponsive, as well as adding a frustrating and unnecessary level of complexity.

Master of Idle Castle

Play Master of Idle Castle

May. 09, 2019

Rating: 1

there is no indication of how many of each building that is own. This is needed to know whether or not the upgrade to a type of building is worth it.

Sword Fight

Play Sword Fight

Aug. 28, 2017

Rating: -2

Toggle = 0 F3:: Toggle := !Toggle While Toggle{ If Toggle{ click, 480 180 sleep 200 } If Toggle{ click, 110 270 sleep 200 } If Toggle{ click, 140 600 sleep 200 } Loop 10 { If Toggle{ click, 130 430 sleep 150 } } If Toggle{ sleep 100 click, 235 270 sleep 200 } Loop 10 { If Toggle{ click, 380 180 sleep 200 } If Toggle{ click, 125 750 sleep 200 } If Toggle{ click, 250 600 sleep 200 } If Toggle{ click, 480 180 sleep 200 } If Toggle{ sleep 100 click, 140 600 sleep 200 } If Toggle{ click, 140 430 sleep 200 } } } return

Shonen Idle Z

Play Shonen Idle Z

Sep. 06, 2016

Rating: -1

btw don't hold down ctrl and then click. It freezes the game...

Swarm Simulator

Play Swarm Simulator

Jun. 29, 2016

Rating: 7

how did you program this to were it doesn't NAN after the numbers get past e308?

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