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Game comments and reviews
Mar. 29, 2020
I like the music. The Kong trap is no good though.
Mar. 06, 2020
I like the music. It reminds me of old school Machinae Supremacy.
Apr. 19, 2019
Adding a penny under the dime would be nice so I can round the numbers to satiate my OCD.
The buttons are currently selectable with the tab button, allowing the player to hold the enter button to auto-click rapidly.
Developer Reply
That is a known Issue an I am currently trying to decide either to leave it in and balance for it, or find a way to remove it.
Feb. 08, 2019
This absolutely needs an auto-ascend upgrade that is NOT a skill. Auto-draw would be cool too. Otherwise, it shouldn't really qualify as an idle game.
Nov. 13, 2018
What I don't understand is why you would even waste your own time uploading this.
Nov. 01, 2018
There's nothing to do for too long at the beginning of the game.
Oct. 14, 2018
Heavy tank image doesn't load, there's no idle aspect to the game whatsoever, and there isn't any progression past the 5-minute playtime. It's not a terrible concept though. It could be salvaged.
Thank you for your feedback. I fixed the issue. I will try to incorporate a more idle aspect in the game. Appreciated
Oct. 04, 2018
Can't the fun in a game be to learn how to play it anymore? Do you really need to hold my hand through every single step and play the game for me? Original: 5/5 This: 1/5 Figure out why.
Aug. 12, 2018
Arugghweh. Third 1 star in a row today. Stop with the shameless reprinting. Here's your 1 you're desperately looking for.
Dear Phraxas, We're saddened to hear that. At the same time, we're also maddened by your comment. On the one hand, we're sad because our game is not appreciated/liked, which is absolutely respectable; everyone's entitled to their opinion! On the other hand, we're mad because we're not feeling you're actually paying any respect to the hard work and dedication of a studio's almost two-year long project. Our game is constantly changing and we're striving to polish it as best as possible. We'd love to hear constructive feedback but, please, refrain from just spurring out toxic comments; at least, for our team's sake.
Pasted on theme of a different game with pay to progress. Have a 1.
Our game's been developed/live for the past 2 years, and for the MOST part we did draw from our own idea, but of course took inspiration from other games. Most notably, Boot Camp we wanted to portray differently, but due to usability ended up with an "ad cap-like" look. But there's so many things done differently and that make sense to our game, that it's a bit confusing to us where you find so much similarity with others. If you'd be willing to elaborate more on your opinion that would be greatly appreciated!
Aug. 01, 2018
Clear Your Inventory Simulator 2018
Jun. 20, 2018
The delete button isn't giving me back space on the ship.
It should, though there could be a bug I could fix if somethings wrong, thanks!
Jun. 05, 2018
Omg, this was made in Scratch!? I didn't think anyone even knew of it, let alone would produce something with it.
Apr. 08, 2018
Nothing in this game is understandable, even with the so called help screen. This needs to work on its conveyance.
Feb. 21, 2018
You uploaded this too soon. Try to get the game to a playable state before uploading. The whole point of allowing others to play the game is to see what needs to be tweaked. If you have nothing yet to tweak, then the testing is wasted. Testing too soon draws interest away from the game.
Feb. 16, 2018
Legless people run faster than the progression of this game.
Jan. 03, 2018
Game turned me into EA. 0/10. (Jk, giving a decent rating.)
Nov. 24, 2017
I'm still not sure what the hub fleets do.
When you turn the options for automatic construction and shipping for queues, Hub fleets will automatically send their ships on demand to fullfill the resource requests of the queues of other planets. They are a bit tricky though, sometimes they seem to not deliver everything is needed because part of what has already delivered may have been taken away from autoroutes or the player itself. But in most situations they should work fine
Oct. 10, 2017
One might say this game is too.. buggy. =P
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