The upgrade seems unecessary to progress.
Once you've got yourself just a slightly better sword and armor you can basically rush to the bosses and kill all of them easily.
The game is very cool nontheless, would've been cool if more bosses/enemies are added, or a hard mode where bosses and enemies are way more challenging.
Completely max out Fighter set (super fighter) makes the final boss extremely easy. Its sub attack spawns at superspeed , so just stay close to the final boss's limbs and it'll be destroyed in no time.
I made this purely to practice my coding skills, so I didn't focus on the appearance. I am also aware about the "0" bug where it does not automatically discover nearby lands even if there is 0 bomb. I'll fix that.
Feel free to suggest any small detail to the game (Timer, extra options, etc.)
I like the fact that the guards have random set of movement, making the game somewhat more realistic. However, I really hate the fact that in order to get all achievements, you have to fully rely on luck, and little to no skills involved. Like, How exactly are you supposed to not get spotted, if the guards constantly stare at the extraction point, or the target for a whole minutes straight?
The bug was fixed soon enough, before the game get over 10 plays, lol