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Game comments and reviews
Oct. 16, 2012
I want a button to bookmark all designs!!! (And unmark them too.)
Oct. 02, 2012
I give up. So much potential ruined for a lack of indication when a solid connection has been made.
Love the concept, though I find it frustrating that there's no indication that a connection is valid during mouse-drag. It should change color (red to green?) when the cursor is in position to make a good connection.
Aug. 08, 2012
Ok, finished the game. Not bad, & sorry for flaring up, but I'm keeping it real; if a player is frustrated by a part of the game, you should know about it.
So ANNOYING that you PREVENT the player from starting the level until one dismisses the 'helpful' messages!
Even at max speed. this kid runs so slowly I just wanna smack 'im like a red-headed stepchild.
Ahh... a game without music that makes me want to eat my keyboard.
Jul. 12, 2012
Great game. Would be even better if engineering upgrades were highlighted once you had the requisite resources.
Jun. 20, 2012
Gets overpowered later in the game. Still, I'm awaiting your sequel.
Developer Reply
My process in building up the power lvl of the player was more like... ok the guy made it past mission 8, he totally deserve to win. Mission 9 was meant to be farm mission, so u can all the gear and lvl as much as you want, and mission 10.. well thats the end. Ty. Will try to make it a reality.
Mission 9 Briefing: "We have scanned the section you are, and..." Should be "you are in" or "you are crossing," something like that.
noted.
Nov. 12, 2011
You're off to a great start!
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