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Game comments and reviews
Apr. 27, 2017
Game would be nice, but as Pentyern said, the portal is bugged and as soon as you reach the space mushrooms the only way to get higher is upgrading the launcher to max and after that getting trampolines
May. 22, 2013
At the beginning it was a very nice game, but after getting the minelayer it soon started to get way too easy. You just have to put mines everywhere. That was the point were the game got boring. I only finished it to see the ending of the "story" which was disappointing. Balance the weapons better and add a little bit more of story, then it's a great game.
Jul. 06, 2012
I love this game. But it needs a option to craft an item or upgrade with one click. It gets annoying when you have to spend 5 minutes clicking around to craft an upgrade.
Feb. 23, 2012
Damn, I nearly lost the game after buying the last employee upgrade. Suddenly I needed around 2 mil per day, but had only an income around 1 mil a day and 2 mil on the bank. Thanks god I was able to blackmail the last surviving humans :D
Developer Reply
See? Blackmail solves all your problems!
Jan. 21, 2012
There is still too much lag. Hope that will be fixed soon, because I would love to play the game ;)
Nov. 26, 2011
The idea to put corpses on the ground after the battle was nice. But I don't think skeletons are able to bleed. But the corpses of skeleton were covered in blood ;). And it was always a little bit awkward to see a skeleton bleeding. But that's just a minor matter. But it would have been nice to see the overall attack (after adding the bonuses of your stats, weapons, etc.) Overall a very nice game :)
May. 15, 2011
I think the game is too easy, because you only have to push the buttons in the right order, without having the right timing. Or at least you have to do that in the first few levels, I stopped playing it because of that. Adding some more difficulty or variety would make the game better in my opinion.
Apr. 05, 2011
Hehe, I've "beaten" the game. Let him wander off the screen :P But I'm curios what this game will be like if it gets developed ;)
Mar. 01, 2011
Anyone else kept wondering if it was him who got called out to get to the briefing room?
Feb. 27, 2011
Don't you have a higher rank at the end then corporal? So why doesn't the corporal salute in front of you? :P
Feb. 26, 2011
If this game would have more depth it would be a great game. Adding some achievements, etc. would make the game a lot better. Perhaps you get some kind of achievements when you are dead, but what for? That you can slash enemys again till you get bored?
Feb. 24, 2011
Sweet game, but the pineapple at the end made the game perfect for me :)
Very original idea :) And somehow I have the feeling that there gonna be a story. Or I hope so. Even though I don't know what kind of story it could be.
I think I'll never understand how skeletons are able to bleed...
Feb. 16, 2011
For the Sniping Challenge: after you fired your shot the rifle stays scoped for a pretty short time. Try to already aim at the next target in that time. Worked pretty good for me, got the 70k at the second try.
I don't know if it is a help for all of you that have the problem with the spacebar (I didn't have that problem), but you could stay behind the cover until you hear shots, then look out short, to see where the enemy is, after that look out short and shoot. So you don't have to push spacebar all the time.
Jan. 26, 2011
@ j123j456: I don't know what Arkandian Crusade was made with, but I'm pretty sure that this game was made with "RPG Maker" so the graphics could be found in other games which did also use the "RPG Maker"
Jan. 04, 2011
The final fight was way too easy. Nearly every normal arena fight was more challenging. And the epilogue text was moving too fast. But besides that its a pretty nice game :)
Dec. 27, 2010
If the physics wouldn't be that horrible, the game would be too easy :P But there are many graphic glitches. And imo the game would be a lot more fun to play, if it had always the graphic theme of the bonus lvl.
@adridude: The game is a parody of RPG games. Already the name of the character (Kliche --> cliche) should tell you that. It picks up elements which you find in nearly every RPG, for example the massive flaming rock ;)
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