PiiaPup's Comments

Game comments and reviews

Zombidle

Dec. 17, 2015

1

Really nice overall. The cost of buying new units is a little jarring though, and it's really confusing to have a DMG/DPS be listed above the level. The ad buffs make me think this would be a really good port to mobile, especially with how simple it is. Loving it so far, can't wait for more updates!

Developer Reply

Mobile port is in the works, glad you like it!

Tap Cats - Idle Warfare

Dec. 11, 2015

1

Fusion of cats would be great since you can get doubles, gold grind is incredibly slow and tedious and not at all fun, and it would be nice to get an upgrade to auto cast the cats' skills.

Idle Adventures

Dec. 05, 2015

1

Shop items are way too expensive, perhaps make some better increments to give better gear to players moving to the 2nd and 3rd areas. An auto follow would be great.

Idle Gamer

Aug. 23, 2015

1

The giant doubled font on each of the submenus is really unnecessary. Please fix the click boxes on the upgrades themselves, because the click boxes work fine for all the other areas.

LifeIdle

Aug. 17, 2015

6

Charm is REALLY unbalanced here. I'm a line cook driving a Jeep Renegade and I own a tennis court and ATV... Waiting to get 65k to raise my charm one point.

Tycoon: Beginning

Jun. 11, 2015

5

The entire look so far is an eyesore. Colours clash, the big NOT ENOUGH MONEY on the buttons is ridiculous and makes things hard to read. I can clearly see how much money I have in the top corner, I don't need the extra text.

Developer Reply

I tried to make a new design

2

Having to go to the clipboard again and again on top of not knowing originally that in order to do anything after making my first coffee, I had to even click on the clipboard, that's annoying. I'm not a fan of the 70% profit cost on top of the fact that you're getting piss poor money in the first place. It's unnecessarily hard right in the very beginning.

Space incremental

Feb. 14, 2015

1

One more thing, would love to know research points per second in relation to speed, unless the speed is how much I'm getting per second. Either way, making that clear would be useful.

Developer Reply

For now, speed = research points per second

Space incremental

Feb. 14, 2015

1

The balance needs to be worked on. 3 enthusiast kids, no hamsters or potatoes, and less than a minute later and I'm rolling in nearly 5k research points. The points vs speed balance needs to be tweaked or the cost of things needs to be higher.

Rupee Clicker

Nov. 23, 2014

3

The same issue with the heart pact applies with the fire pact, there's an extra 0 there and no period to show it's 2500.0 and not 25,000.

Rupee Clicker

Nov. 23, 2014

1

Dunno if it's been addressed but there's a typo with the heart pact. I see no period to indicate that it's 250 rupees and not 2,500, so there's an extra 0 there.

The Valley Rule

Jul. 09, 2014

0

I haven't found this wall everyone is talking about, but I'm having trouble with the sea of milk and the lone pressure plate on a column in the middle of it. Not sure if I'm just here too early, or if I'm suck at platformers cause I CANNOT make that jump for the life of me. Otherwise I'm really loving the soft sounds and music, and everything is nice and simple and easy on the eyes.

Deep Sleep

Oct. 08, 2012

0

I'm pretty sure the gold statue is a nod towards another survival horror game that has gold statues~