the biggest thing I would like would be a way to see the amount of resources you have before you start the day, this way I don't have to sit paused mid day because I ran out of resources
i would like to see a change in how the bins look after a certain amount of upgrades are done to them, so the level 5 iron bin looks better than the level 1 bin where they are just placed on a mat on the ground
@Darkruler2005 the axes is not bugged, the two axe sides are not interchangeable, one of them goes on the right side, one on the left, if you happen to have the wrong one on the wrong side, it will apear lower than it should. if this should happen don't place it and rather put it on the opposite side. This should help anyone who has this problem
i felt like an idiot when half way through the bridge level when i realized you didn't have to stay on the bridge, becuase staying on the bridge makes that level a lot harder
after traveling for 24 levels(at a snail's pace that is like 3 days)... and then his grandpa refuses to be near him unless he has his gift. Thanks gramps...
I think that after you max out a tower you should be able to choose a destination for the excess exp that this tower is earning, so instead of 2 maxed towers sucking up all the exp, you should be able to make this exp go to a tower that needs it, one closer to the end that doesn't get to fight very often, which makes it so you can unstack a map that is way too stacked on one side (of course the game is just as great without it) 5/5
Each ending got worse...I started off with the family ending...I read in the comments family, and I figured it would be a happy ending...but it wasn't, than I continued to the scientist, he had killed himself, which game me the willies, but than the explosion with the last one, I felt my heart just drop, for anyone looking for a happy ending, this is not the game for you, leave before you begin playing