Couldn't have put the link to bluewolfgames.com in a more annoying position. Perfectly positioned between pause and start/fast-forward - punishing every miss-click.
An undo button would be great.
Also, would be good to be able to delete a top or bottom section of an elevator, instead of the whole thing (I understand why you wouldn't be able to delete a middle section, cheaty way to get free lifts)
Overall though, brilliant game!
Finally figured out how to properly build them - make sure you get a even covering for every layer, no spill out the sides (use the edge of the meat as your move-back-and-forward marks, NOT the edge of the taco)
Pretty much Tone Matrix with many more options, but slightly less interesting visuals. Made a version of it LBP a while back. If you like this, definitely check out Tone Matrix:
http://lab.andre-michelle.com/tonematrix
If you're going for the medium trophy, I'd recommend the Great Sea clan, get 10 of each attacking hi-lo then up your mana to at least 150 - then get mana leak on your bolts (up to about 12 is good) - manaleak is unbelievably overpowered, I don't particularly enjoy the game so might as well take advantage of it.
Great game, didn't like that last level though - visuals overtook gameplay and it turned into a mindless fill-in-the-blanks that was only time-consuming.
Eh, you're really expected to be able to beat the "world's saviors" having just beaten a boss, no save point? That's simply annoying - having to repeat a boss battle that you fairly won.
My only dislike of the game so far.
Great interface, lots of potential. A bit bizarre that half of the room is pitch black and the other is clear as day. Careful not to stick to close to the usual ones like darkness>battery>light. Try to add some originality. Sit down for a while and think up a good sequence of events first. Good luck for your future games :)